Keeping track of and selecting objects in a scene is a crucial part of 3D modelling. Develop a good strategy for naming, selecting, grouping and displaying objects before embarking on a project. This tutorial shows you the way.
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How to scale images in AutoCAD.
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Once materials have been created and edited in the Material Editor to suit a particular scene they no longer need to be kept in the Materials Editor. Materials can be saved in material libraries and retreived for use in any other scene. This tutorial shows you how.
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This tutorial runs through all of the modify tools, demonstrating practical examples in each case.
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There has alwas been some confusion over the size of standard ISO drawing sheets with AutoCAD.The stated sizes in the plot dialogue box are not the true ISO sizes. This tutorial explains why and how to plot to scale from Model Space.
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Gaining the skill to navigate efficiently around a scene and around objects and parts of objects (sub-objects) efficiently and with ease is of paramount importance to good modelling. Most new users of MAX / VIZ need to get over this first hurdle before feeling comfortable in the 3D environment. Fear not, MAX / VIZ has a host of tools for the purpose. This tutorial descibes the most useful navigation techniques.
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This tutorial demonstrates the best way to create image rollovers in Microsoft FrontPage. It also shows some variations on the basic technique along with some examples of how it could be used.
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All about drawing aids.
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This tutorial introduces the subobjects (Face, Edge and Vertex), describes how best to select them and demonstrates how they can be edited. Running time: 15min 56sec
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Cameras are the main viewing tools in 3D visualisation. This tutorial demonstartes how to create and control cameras.
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Tuesday
4th February 2025
This tutorial explains how to turn ground shadows on and how they help in defining the relationship between 3D objects and the ground plane. Running time: 1min 55sec