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CADTutor provides the best free tutorials and articles for AutoCAD, 3ds Max and associated applications along with a friendly community forum. If you need to learn AutoCAD, or you want to be more productive, you're in the right place. See our tip of the day to start learning right now!
Free Tutorials and More…
The Tutorials section provides over 100 original tutorials for AutoCAD, 3ds Max and other design applications. Michael’s Corner is an archive of productivity articles that brings you the best AutoCAD tips and tricks. Our Forum is a lively community where AutoCAD users can ask questions and get answers. The Downloads area provides free AutoCAD blocks, free AutoLISP routines and free images.
Tutorials of the Moment
Recently viewed tutorials
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AutoCAD 2010: The User Interface - Part 2
This video tutorial continues your guided tour of the AutoCAD 2010 user interface. Running time: 3min 20sec Format: Video
Last visited: less than one minute ago
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User Co-ordinate Systems
This tutorial describes what UCSs are, why we need them and how to use them. The correct use of UCSs with AutoCAD is the key to producing good 3D models and they can also help with 2D work. Format: Text/Image
Last visited: less than one minute ago
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AutoLISP Quick Start
This tutorial is designed to help AutoCAD users get to grips with AutoLISP quickly. It demonstartes how to create AutoLISP routines from a standing start. Format: Text/Image
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AutoCAD 2010: The User Interface - Part 1
This video tutorial takes you on a guided tour of the AutoCAD 2010 user interface. This is the best place to start for beginners. Running time: 3min 56sec Format: Video
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Site Layout Exercise 1
This exercise is designed to help you test out your basic AutoCAD skills. You'll need an understanding of the Draw and Modify tools and how to use co-ordinates. Format: Text/Image
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Landscape Materials
Efficient landscape modelling demands the ability to create realistic looking surfaces, edges and objects quickly and precisely. This tutorial discusses the issues. Format: Text/Image
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CADTutor Tutorials
Our tutorials are comprehensive but straightforward introductions to AutoCAD and related software. They are designed to help beginners get to grips with design workflows as quickly as possible. There are over 100 to choose from, some text/image based and others in video format. Whatever stage you are at in your learning, you should find a tutorial to help.
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AutoCAD Productivity
“Best of” Basics: Irregular Viewport
From: AutoCAD Productivity Articles #145
Originally published: April 2016
When you need a viewport shape other than a rectangle, the first order of business is to be able to view the objects in Model Space at the desired scale. From there, you can create a polyline to essentially ‘crop’ the objects in Model space, then turn it into a viewport.
The best drawing for testing this is in the path…
C:\Program Files\Autodesk\AutoCAD 20xx\Sample\Database Connectivity
If you have AutoCAD 2014 or prior, the drawing name is db_samp.DWG
If you have AutoCAD 2015 or later, the drawing name is Floor Plan Sample.DWG

How to Create an Irregular Shaped Viewport
Right-click on a layout tab and make a new layout with a large viewport.
Double-click in the viewport, then set the desired scale from the scale list on the Status bar. You may want to start with 1/64″ = 1′-0″ so you can see all of it.
Return to Paper space and create any closed polyline, spline or circle to be the viewport.
Note: If you are creating a Polyline, you must use the Close option if it is to be converted into a viewport. If you did not use the Close option, use Pedit and select the polyline, then use the Close option.
In this illustration, I created a polyline around the perimeter of the floorplan. (Ideally, this would be on a dedicated layer on which you typically create your viewports).
On the Layout tab, click Clip.When prompted to select the ‘viewport to clip’, select the rectangular viewport.
When prompted to select the ‘clipping object’, select the polyline (or whatever object you created in Step 3, above).

AutoCAD will convert the polyline into a viewport and erase the original rectangular viewport!
See all the articles published in April 2016
Michael's Corner
Between 2003 and 2016, Michael Beall (and one or two guests) wrote almost 600 articles for CADTutor. The focus of these articles is AutoCAD productivity, and although some of them are now more than a few years old, most remain relevant to current versions of AutoCAD. The article above is just one example. Check out Michael's Corner for a full listing.
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6th – 12th April 2026
This week's image is by JRevit
Software used: Revit 2009
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Last Week's Image
Last week's image is by Steven Leech
Software used: AutoCAD 2009
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Software used: SketchUp
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Over the years, our forum members have contributed hundreds of images, showcasing their amazing work. The images above are just a small selection that demonstrate the wide range of project types our community is involved with. Take a look at our gallery to see all the images published in the last 12 months.
Tip of the Day
Absolute and Relative Coordinates
| Coordinate | Interpretation |
|---|---|
| 25,75 | depends on context |
| @25,75 | relative |
| #25,75 | absolute |
It used to be very simple. Enter a coordinate and AutoCAD interpreted it as an absolute coordinate. Enter a coordinate preceded by "@" (the at sign) and AutoCAD interpreted it as a relative coordinate. This simple rule changed when dynamic input was introduced and now the interpretation of coordinates is contextual. For example, when you draw a rectangle using RECTANG, the coordinate for the second point is interpreted as absolute with dynamic input turned off and as relative with dynamic input turned on. Really, try it and see.
Fortunately, there's a new coordinate prefix that forces an absolute coordinate, even when AutoCAD decides you want a relative one. Precede any coordinate with "#" (the hash sign) to force an absolute coordinate.
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