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CADTutor provides the best free tutorials and articles for AutoCAD, 3ds Max and associated applications along with a friendly community forum. If you need to learn AutoCAD, or you want to be more productive, you're in the right place. See our tip of the day to start learning right now!
Free Tutorials and More…
The Tutorials section provides over 100 original tutorials for AutoCAD, 3ds Max and other design applications. Michael’s Corner is an archive of productivity articles that brings you the best AutoCAD tips and tricks. Our Forum is a lively community where AutoCAD users can ask questions and get answers. The Downloads area provides free AutoCAD blocks, free AutoLISP routines and free images.
Tutorials of the Moment
Recently viewed tutorials
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Converting Audio CD tracks to MP3 Files
This tutorial explains how to rip CD tracks to MP3 files, ready for playing within a PowerPoint slide show. Format: Text/Image
Last visited: 1 minute ago
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Object Snap
A tutorial giving an overview of all the AutoCAD object snaps (osnaps) with some worked examples. The tutorial also covers the use of temporary tracking points and object snap tracking. Format: Text/Image
Last visited: 2 minutes ago
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Map Modifying
Map modification takes place in one of two places: either on the Modify Panel with the use of one of two modifiers, or in the Material Editor as part of the material parameters. This tutorial guides you through the options. Format: Text/Image
Last visited: 8 minutes ago
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Keyframe Animation
This tutorial gives a basic but comprehensive introduction to keyframe animation in Bryce and introduces some key concepts in animation generally. Format: Text/Image
Last visited: 8 minutes ago
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User Co-ordinate Systems
This tutorial describes what UCSs are, why we need them and how to use them. The correct use of UCSs with AutoCAD is the key to producing good 3D models and they can also help with 2D work. Format: Text/Image
Last visited: 8 minutes ago
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North Point Exercise
An exercise sheet, covering a range of basic skills including object snaps. Format: Text/Image
Last visited: 9 minutes ago
CADTutor Tutorials
Our tutorials are comprehensive but straightforward introductions to AutoCAD and related software. They are designed to help beginners get to grips with design workflows as quickly as possible. There are over 100 to choose from, some text/image based and others in video format. Whatever stage you are at in your learning, you should find a tutorial to help.
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CADTutor Forums
Our forum is a vibrant community of experts and beginners. The main focus is helping beginners get to grips with AutoCAD and to help more advanced users become more productive. The AutoLISP forum is one of the busiest out there, providing expert advice for busy professionals.
AutoCAD Productivity
“Best of” Basics: Irregular Viewport
From: AutoCAD Productivity Articles #145
Originally published: April 2016
When you need a viewport shape other than a rectangle, the first order of business is to be able to view the objects in Model Space at the desired scale. From there, you can create a polyline to essentially ‘crop’ the objects in Model space, then turn it into a viewport.
The best drawing for testing this is in the path…
C:\Program Files\Autodesk\AutoCAD 20xx\Sample\Database Connectivity
If you have AutoCAD 2014 or prior, the drawing name is db_samp.DWG
If you have AutoCAD 2015 or later, the drawing name is Floor Plan Sample.DWG

How to Create an Irregular Shaped Viewport
Right-click on a layout tab and make a new layout with a large viewport.
Double-click in the viewport, then set the desired scale from the scale list on the Status bar. You may want to start with 1/64″ = 1′-0″ so you can see all of it.
Return to Paper space and create any closed polyline, spline or circle to be the viewport.
Note: If you are creating a Polyline, you must use the Close option if it is to be converted into a viewport. If you did not use the Close option, use Pedit and select the polyline, then use the Close option.
In this illustration, I created a polyline around the perimeter of the floorplan. (Ideally, this would be on a dedicated layer on which you typically create your viewports).
On the Layout tab, click Clip.When prompted to select the ‘viewport to clip’, select the rectangular viewport.
When prompted to select the ‘clipping object’, select the polyline (or whatever object you created in Step 3, above).

AutoCAD will convert the polyline into a viewport and erase the original rectangular viewport!
See all the articles published in April 2016
Michael's Corner
Between 2003 and 2016, Michael Beall (and one or two guests) wrote almost 600 articles for CADTutor. The focus of these articles is AutoCAD productivity, and although some of them are now more than a few years old, most remain relevant to current versions of AutoCAD. The article above is just one example. Check out Michael's Corner for a full listing.
Image of the Week
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12th – 18th January 2026
This week's image is by arjun_samar
Software used: 3ds Max with V-Ray and Photoshop
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Last Week's Image
Last week's image is by tutt
Software used: AutoCAD Architecture 2011
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Two Weeks Ago
This image is by Alex Moiceanu
Software used: AutoCAD 2012
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Three Weeks Ago
This image is by Noahma
Software used: AutoCAD Architecture 2009
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Over the years, our forum members have contributed hundreds of images, showcasing their amazing work. The images above are just a small selection that demonstrate the wide range of project types our community is involved with. Take a look at our gallery to see all the images published in the last 12 months.
Tip of the Day
2D Drawings from your 3D Models
Over the years, there have been various methods of creating 2D drawings from 3D models in AutoCAD. In the early days, we used export to DXB, a file format that is no longer supported. Then came the FLATTEN command. Now, there's a new command that's better than previous methods.
The FLATSHOT command creates a 2D block object of any view that includes 3D solid objects. There are a number of options including show/hide obscured lines and independent control over the colour and linetype of foreground and obscured lines. Flatshot works by projecting the lines of your current view, not UCS, onto a plane. This is a little more versatile than Flatten and doesn't seem to skew the dimension of the object, which Flatten is notorious for. It also has the advantage of leaving the original object as is. The only downside is that it seems to have problems with perspective views. Parallel projection views work perfectly.
Missed a Tip?
Did you miss yesterday's tip? Maybe you forgot to drop by or maybe you don't visit over the weekend. If so, you can now see all the tips published during the past week. Also, if you have a tip you'd like to share with us, you can post it on our forum and if we like it, we'll publish it here.