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Posted

Hi Guys,

 

I have a list of points to be used as vertices, such as:

 

((1.0 2.0 0.0) (2.0 3.0 0.0) (3.0 4.0 0.0))

Currently I am using the following code to create a polyline:

 

(command "_pline") (foreach x vpts (command x)) (command "_C")

However, I would like to use the vla-AddLightweightPolyline, so that I know how to use VL methods.

 

But, I do not know how to specify the "array of doubles" from my list.

 

 

Any help is much appreciated as always :)

 

Cheers

 

Lee

Posted

No doubles needed for this one::)

 

;;  by CAB 10/05/2007
 ;;  Expects pts to be a list of 2D or 3D points
 ;;  Returns new pline object
 (defun makePline (spc pts)
   ;;  flatten the point list to 2d
   (if (= (length (car pts)) 2) ; 2d point list
     (setq pts (apply 'append pts))
     (setq pts (apply 'append (mapcar '(lambda (x) (list (car x) (cadr x))) pts)))
   )
   (setq
     pts (vlax-make-variant
           (vlax-safearray-fill
             (vlax-make-safearray vlax-vbdouble (cons 0 (1- (length pts))))
             pts
           )
         )
   )
   (vla-addlightweightpolyline spc pts)
 )

Posted

Oops forgot the example for use:

;;  usage example
 (vl-load-com)
 (setq Doc (vla-get-activedocument (vlax-get-acad-object)))

 (setq space
        (if (zerop (vla-get-activespace doc))
          (if (= (vla-get-mspace doc) :vlax-true)
            (vla-get-modelspace doc) ; active VP
            (vla-get-paperspace doc)
          )
          (vla-get-modelspace doc)
        )
 )

 (setq newpline (makePline space n1))
 (vla-put-layer newpline <layerName>)
 ;;(vla-put-elevation newpline z)
 ;;(vla-put-Closed newpline :vlax-true)

Posted

CAB, just another quick question,

 

how do you make a safearray of objects? Say, for instance, I have two objects that I want to make into a safearray - is it specified the similar way that you would with doubles?

 

Maybe:

 

(vlax-safearray-fill
   (vlax-make-safearray vlax-vbobject '(0 1)) (list aObj bObj))

Cheers

 

Lee

Posted

Ahh, nevermind CAB - just missed the dot in (0 . 1)! Schoolboy error! :)

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