catman Posted March 20, 2009 Posted March 20, 2009 Hi I need help to draw a human skull i found this one but need to know what method i require to undertake this . Rgds SKULL.dwg Quote
Strix Posted March 20, 2009 Posted March 20, 2009 what sort of level are you at? is this an assignment you've been set? is it to be in 3D or 2D? (sorry, can see file on this computer) Quote
fuccaro Posted March 20, 2009 Posted March 20, 2009 This job can be better achieved in a modeling software and exported (if necessary) in DWG format. Quote
ReMark Posted March 20, 2009 Posted March 20, 2009 In AutoCAD? Good luck. Maybe if you had a plastic model and a 3D digitizer or scanner. What's this for anyway? Quote
catman Posted March 20, 2009 Author Posted March 20, 2009 Hi Thanks for responc its for my second year 3D autocad 2009. as a finishing project. Rgds Quote
ReMark Posted March 20, 2009 Posted March 20, 2009 And you picked the object to be done in 3D? I guess you have your work cut out for you. Quote
catman Posted March 20, 2009 Author Posted March 20, 2009 Hi Done all the usual things like spitfires,Revolvers.in 3D Just giving myself a challenge keep the old brain on alert. Rgds Quote
ReMark Posted March 20, 2009 Posted March 20, 2009 Well at least you're working with the latest version of AC. Be happy you're not using R14. Quote
ReMark Posted March 20, 2009 Posted March 20, 2009 Check this out: http://www.hiltgen.com/daniel/computing/skulproj.html Quote
Cad64 Posted March 20, 2009 Posted March 20, 2009 This job can be better achieved in a modeling software and exported (if necessary) in DWG format. Definitely agree with that statement. Autocad is not very good at modeling organic shapes. But if you're looking for a challenge, you picked a pretty good one. Quote
catman Posted March 20, 2009 Author Posted March 20, 2009 Hi Thanks guys for your links and advice Rgds Quote
MaxwellEdison Posted March 20, 2009 Posted March 20, 2009 How's this for an off the wall idea, find some MRI "Slices" of a head, trace the outline of the bone and loft it. It may not work, but the result would be garaunteed to be interesting Quote
fuccaro Posted March 21, 2009 Posted March 21, 2009 Myself I looked for a chalange years ago... it was when AutoCAD 2000 ruled the CAD world. I have a friend who is teacher and she brought for me a plastic model of a human heart from the school. I measured it with a calipper and I made the 3D model... Quote
Jack_O'neill Posted March 21, 2009 Posted March 21, 2009 I may have to try this myself. Sounds like an interesting thing to do. Should keep me off the streets for a while. If I get anywhere I'll post the results. Had intended to mow my yard today, but a front moved in last night and it has rained all night, and the forecast is for it to continue. Guess I'll draw skulls instead! Quote
catman Posted March 21, 2009 Author Posted March 21, 2009 Hi see Remark link above for idea Rgds Quote
Jack_O'neill Posted March 22, 2009 Posted March 22, 2009 This skull thing is turning out to be quite a challenge. I have the top and front mostly done. Got the eye and nose holes, but having a heck of a time getting the upper jawbone and the base of the skull at the back to look right. Still gotta add the triangular shaped depressions at the temples and work on the cheekbone ridge a bit. Decided to do it in MDT, and am finding that there are blends that it just can't do when it comes to fillets of various widths. Never ran into this problem drawing tooling, but this skull is kickin' it's old butt (and mine!) Quote
Jack_O'neill Posted March 23, 2009 Posted March 23, 2009 Ok...I surrender. This looks more like the Terminator's skull than a human's, but I've run out of patience. This was done with MDT6, if anyone wants to play with it more let me know and I'll send you the drawing file. I can't get it to shell the @#$%@#$ thing no matter what I try. Quote
manhattan Posted March 23, 2009 Posted March 23, 2009 id go with 3ds max or z brush for that task. wouldnt even dream of trying it in CAD Quote
Jack_O'neill Posted March 23, 2009 Posted March 23, 2009 id go with 3ds max or z brush for that task. wouldnt even dream of trying it in CAD I was trying to stick with simple shapes, thinking that once I got the basic model in place I could go back and refine things like the depression at the temples and the shape of the teeth and such. But it's just not cooperating. I'm gonna leave it alone for a couple days and start over. There's gotta be a way. Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.