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Help in Making Helix Gear


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Can someone tell me please how do I make a helix gear in AutoCAD 2014 in classic workspace?

 

Is it using Loft command or Sweep command?

 

How do I use Loft command using a path?

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The triangular portions of your drawing are actually a block reference.  You can't make a region out of a block.  

Edited by ReMark
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The triangles are all part of a block (a group of objects treated as a single entity).  You cannot use a block to create a region.  Explode the block then try again.

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I use Explode command as you instructed and next, I make a Region of it.

But I doesn't want to be extruded.

The command message is:

 

"Cannot sweep or extrude an object of this type."

Edited by basty
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You're going to have to explode the triangles a second time because, for some unknown reason, you created individual triangles as a block then grouped them together to create a second block.  Your understanding of creating blocks needs some refinement.

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12 minutes ago, ReMark said:

You're going to have to explode the triangles a second time because, for some unknown reason, you created individual triangles as a block then grouped them together to create a second block.  Your understanding of creating blocks needs some refinement.

 

Sorry, I followed your instruction but still doesn't works

However, I manage to make it work.

The step is, I make Region of the gear teeth (this case is triangle), then Extrude it, and next it to Polar Array 10 items.

 

Edited by basty
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1 minute ago, ReMark said:

The image below demonstrates what lies at the root of your problem.  On the far left is your original objects.  I copied the triangles to the right.  They represent one object.  I copied the triangles to the right, again, and exploded them.  Now you have ten objects.  I copied them to the right, one more time, exploded them and now you have thirty objects.

 

Region Problem_1.png

 

What do you mean with 10 objects nd 30 objects? How do I check it?

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1 minute ago, basty said:

 

What do you mean with 10 objects nd 30 objects? How do I check it?

See above post for answer.  I checked by using the Erase command and selected the triangles.  If you look at your command line it tells you how many objects have been selected.

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54 minutes ago, ReMark said:

You're going to have to explode the triangles a second time because, for some unknown reason, you created individual triangles as a block then grouped them together to create a second block.  Your understanding of creating blocks needs some refinement.

 

How it can be? I am not using any commands related to block and group.

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Maybe it's your repeated use of the Region command?  I don't know.  I no longer run AutoCAD so I cannot test it.  I did prove that whatever method you used it negatively affected your ability to create a region out of the gear profile that you posted.

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Could it be that the tooth is comprised of multiple, separate lines?  It looks like someone created a solid then exploded it thus creating surfaces.

Edited by ReMark
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I don't know. I just make the gear tooth profile (in this case is a regular triangle) in 2D and make a Region of it and then I copy and arrange the triangle to the desired position and I Loft it.

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