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Sum of numbers in closed polylines (rectangles) write text on the drawing, this sum text is at the center of closed polyline (rectangle). If there is no text as a number in this closed polyline (rectangle), still write the value =0

Test.dwg

Posted

This should work

Command SNR (for Sum Numbers in Rectangles)

 

 
(vl-load-com)
 
 ;; https://www.cadtutor.net/forum/topic/18257-entmake-functions/
(defun drawText (pt hgt str)
 (entmakex (list (cons 0 "TEXT")
                 (cons 10  pt)
                 (cons 40 hgt)
                 (cons 1  str))))
				 
 
;; LW Vertices  -  Lee Mac
;; Returns a list of lists in which each sublist describes
;; the position, starting width, ending width and bulge of the
;; vertex of a supplied LWPolyline
(defun LM:LWVertices ( e )
    (if (setq e (member (assoc 10 e) e))
        (cons
            (list
                (assoc 10 e)
                (assoc 40 e)
                (assoc 41 e)
                (assoc 42 e)
            )
            (LM:LWVertices (cdr e))
        )
    )
)

 
(defun getVertices ( pline / verts vert res)
	(setq verts (LM:LWVertices (entget pline) ))
	(setq res (list))
	(foreach vert verts
		(setq p (cdr (assoc 10 vert)))
		(setq res (append res (list p)))
	)
	res
)

;; returns (list min-x min-y max-x max-y)
(defun getWindow (pointlist / i min-x min-y max-x max-y)
	(setq i 0)
	(foreach point pointlist
		(if (= i 0) 
			(progn
				;; first point
				(setq min-x (nth 0 point))
				(setq min-y (nth 1 point))
				(setq max-x (nth 0 point))
			(setq max-y (nth 1 point))
			progn)
			
			(progn			
				(if (< (nth 0 point) min-x)(setq min-x (nth 0 point)))
				(if (< (nth 1 point) min-y)(setq min-y (nth 1 point)))
				(if (> (nth 0 point) max-x)(setq max-x (nth 0 point)))
				(if (> (nth 1 point) max-y)(setq max-y (nth 1 point)))
			progn)
		)
		
		(setq i (+ i 1))
	)
	(list min-x min-y max-x max-y)
)

;; Sum Numbers in Rectangles
(defun c:snr ( / pline verts window ss ss0 sum numb th i j)
	(setq th 1.0)  ;; default text height
	(setq j 0)
	(princ "\nSelect the rectangles: ")
	(setq ss0 (ssget (list (cons 0 "*POLYLINE") ) ))
	(princ (sslength ss0) )
	(repeat (sslength ss0) 
		;; (setq pline (entsel "\nSelect Rectangle: "))
		(setq pline (ssname ss0 j))
		(if pline (progn 
			(setq sum 0.0)

			(setq verts (getVertices pline))
			(setq window (getWindow verts))
			;; get all texts inside that window
			(setq ss (ssget "w" (list (nth 0 window) (nth 1 window)) (list (nth 2 window) (nth 3 window)) (list (cons 0 "TEXT") )))
			(setq i 0)
			(if ss  
				(progn
					(repeat (sslength ss)
						(princ "\n")
						(setq numb (atof (cdr (assoc 1 (entget (ssname ss i))))))
						;; sum
						(setq sum (+ sum numb))
						(princ numb)
						(setq i (+ i 1))
					)
					;; text height
					(setq th (cdr (assoc 40 (entget (ssname ss 0)))))
					(drawText 
						(list (/ (+ (nth 0 window) (nth 2 window) ) 2) (/ (+ (nth 1 window) (nth 3 window) ) 2))   
						th 
						(rtos sum 2 2)
					)
				)
				;; no text found in rectangle
				(drawText 
					(list (/ (+ (nth 0 window) (nth 2 window) ) 2) (/ (+ (nth 1 window) (nth 3 window) ) 2))   
					th 
					"0.0"
				)
			)
			(princ "\n\n")
			(princ sum)
			
		))
		(setq j (+ j 1))
	)
	(princ)
)

 

  • Like 1
Posted

You can add your text style along with the layer name to the program if you wish.

(defun c:Test (/ int sel cad ent get 1st 2nd sum num ins txt lst dig pos )
  ;;----------------------------------------------------;;
  ;;	Author : Tharwat Al Choufi			;;
  ;; website: https://autolispprograms.wordpress.com	;;
  ;;----------------------------------------------------;;
  (and (princ "\nSelect rectangle with four corners to count texts within : ")
       (setq int -1 sel (ssget '((0 . "LWPOLYLINE") (90 . 4))))
       (setq cad (vlax-get-acad-object))
       (or (vla-zoomExtents cad) t)
       (while (setq int (1+ int) ent (ssname sel int))
         (and (setq get (entget ent)
                    1st (assoc 10 get)
                    2nd (cdr (assoc 10 (cdr (member (assoc 10 (cdr (member 1st get))) get))))
                    )
              (setq sum 0.0 num -1 ins (ssget "_W" (setq 1st (cdr 1st)) 2nd '((0 . "TEXT"))))
              (while (setq num (1+ num) txt (ssname ins num))
                (and (setq lst (entget txt))
                     (numberp (setq dig (read (cdr (assoc 1 lst)))))
                     (setq sum (+ sum dig))
                     )
                )
              )
         (entmake (list '(0 . "TEXT") (cons 10 (setq pos (mapcar '(lambda (j k) (/ (+ j k) 2.0)) 1st 2nd)))
                        (cons 1 (if (> sum 0.0) (rtos sum 2 2) "0.00")) '(40 . 0.36)
                        (cons 11 pos) '(71 . 0) '(72 . 1) '(73 . 2)))
         )
       (vla-ZoomPrevious cad)
       )
  (princ)
  ) (vl-load-com)

 

  • Like 1
Posted
12 hours ago, Emmanuel Delay said:

This should work

Command SNR (for Sum Numbers in Rectangles)

 

 
(vl-load-com)
 
 ;; https://www.cadtutor.net/forum/topic/18257-entmake-functions/
(defun drawText (pt hgt str)
 (entmakex (list (cons 0 "TEXT")
                 (cons 10  pt)
                 (cons 40 hgt)
                 (cons 1  str))))
				 
 
;; LW Vertices  -  Lee Mac
;; Returns a list of lists in which each sublist describes
;; the position, starting width, ending width and bulge of the
;; vertex of a supplied LWPolyline
(defun LM:LWVertices ( e )
    (if (setq e (member (assoc 10 e) e))
        (cons
            (list
                (assoc 10 e)
                (assoc 40 e)
                (assoc 41 e)
                (assoc 42 e)
            )
            (LM:LWVertices (cdr e))
        )
    )
)

 
(defun getVertices ( pline / verts vert res)
	(setq verts (LM:LWVertices (entget pline) ))
	(setq res (list))
	(foreach vert verts
		(setq p (cdr (assoc 10 vert)))
		(setq res (append res (list p)))
	)
	res
)

;; returns (list min-x min-y max-x max-y)
(defun getWindow (pointlist / i min-x min-y max-x max-y)
	(setq i 0)
	(foreach point pointlist
		(if (= i 0) 
			(progn
				;; first point
				(setq min-x (nth 0 point))
				(setq min-y (nth 1 point))
				(setq max-x (nth 0 point))
			(setq max-y (nth 1 point))
			progn)
			
			(progn			
				(if (< (nth 0 point) min-x)(setq min-x (nth 0 point)))
				(if (< (nth 1 point) min-y)(setq min-y (nth 1 point)))
				(if (> (nth 0 point) max-x)(setq max-x (nth 0 point)))
				(if (> (nth 1 point) max-y)(setq max-y (nth 1 point)))
			progn)
		)
		
		(setq i (+ i 1))
	)
	(list min-x min-y max-x max-y)
)

;; Sum Numbers in Rectangles
(defun c:snr ( / pline verts window ss ss0 sum numb th i j)
	(setq th 1.0)  ;; default text height
	(setq j 0)
	(princ "\nSelect the rectangles: ")
	(setq ss0 (ssget (list (cons 0 "*POLYLINE") ) ))
	(princ (sslength ss0) )
	(repeat (sslength ss0) 
		;; (setq pline (entsel "\nSelect Rectangle: "))
		(setq pline (ssname ss0 j))
		(if pline (progn 
			(setq sum 0.0)

			(setq verts (getVertices pline))
			(setq window (getWindow verts))
			;; get all texts inside that window
			(setq ss (ssget "w" (list (nth 0 window) (nth 1 window)) (list (nth 2 window) (nth 3 window)) (list (cons 0 "TEXT") )))
			(setq i 0)
			(if ss  
				(progn
					(repeat (sslength ss)
						(princ "\n")
						(setq numb (atof (cdr (assoc 1 (entget (ssname ss i))))))
						;; sum
						(setq sum (+ sum numb))
						(princ numb)
						(setq i (+ i 1))
					)
					;; text height
					(setq th (cdr (assoc 40 (entget (ssname ss 0)))))
					(drawText 
						(list (/ (+ (nth 0 window) (nth 2 window) ) 2) (/ (+ (nth 1 window) (nth 3 window) ) 2))   
						th 
						(rtos sum 2 2)
					)
				)
				;; no text found in rectangle
				(drawText 
					(list (/ (+ (nth 0 window) (nth 2 window) ) 2) (/ (+ (nth 1 window) (nth 3 window) ) 2))   
					th 
					"0.0"
				)
			)
			(princ "\n\n")
			(princ sum)
			
		))
		(setq j (+ j 1))
	)
	(princ)
)

 

Thank you friends for supporting me. Too great

  • Like 1

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