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3D Offset


beyag

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Hello Everyone, 
Is there a way to offset a 3D Polyline ? 
with offset slope (%) and horizontal distance (meter) , as user input.
Thanks in advance.

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There are Autocad add-ons that are able to do this. 
The problem is that I don't always have access to those add-ons.

image.png.8ed075540395f2a49e333ec096c42ce3.png

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The following process is tedious but will yield the desired result (I think).

  1. Working on a new layer create 4 lines snapping to the vertices of the 3dpoly.
  2. Move the 4 lines in Z by - 2.5 (  50% x 5m offset distance).
    image.thumb.png.becb83d5c9da9485efb0eb0d351e6a09.png
  3. Select one of the lines and use UCS OB to set a ucs for the line.
  4. Use Offset with a distance of 5.
  5. Repeat steps 3, 4, and 5 for the other edge lines.
  6. This will yield the lines shown in green below.
  7. image.png.84e2d725eb8279abd7e404dbc846e444.png
  8. Use chamfer to complete the 3D offset.
  9. image.png.df2c21e5325ee729dd8a6f083ce1e636.png

 

image.png

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Thanks for the reply,
In this example it was a simple shape ( rectangle) 
But, if it's a more complex shape , with more vertices , it would be impossible to follow the steps you showed.

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For say road kerbs our surveyor would pick up road edge, then add the back of kerb so it is probably easier to off set correct distance then move vertically a % or ht.

 

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