kencaz Posted February 11, 2009 Posted February 11, 2009 I am having some trouble punching a hole through a surface. I have tried putting a solid through it and subtracting as well as imprinting with push-pull but both commands error out saying no solid selected. I have also tried converting the surface to a solid with no luck. Thanks KC Quote
rgarjr Posted February 11, 2009 Posted February 11, 2009 Some of those commands you used are for Solids and not Surfaces. What kind of surfaces are you dealing with here. Quote
hoss Posted February 11, 2009 Posted February 11, 2009 This is how I do it. Lets say we want a rectangular surface with a circle cut out in middle. First I draw a rectangle with circle inside it. Then use "Bpoly" to create regions. when you use Bpoly make sure object type is region and not polyline and pick point inside rectangle but out side the circle. Now you can use subtract to cut out the circle region from rectangle region. Then use "CONVTOSURFACE" to convert region into surface. Quote
hoss Posted February 11, 2009 Posted February 11, 2009 Just s quick tip on this, Before you use bpoly, it will be a good idea to create a new layer and set it current. Because after using bpoly, you original objects are still there things can get a bit confusing:? . So after using bpoly, turn the layer with your original object off for simplicity. Quote
kencaz Posted February 14, 2009 Author Posted February 14, 2009 This is how I do it. Lets say we want a rectangular surface with a circle cut out in middle. First I draw a rectangle with circle inside it. Then use "Bpoly" to create regions. when you use Bpoly make sure object type is region and not polyline and pick point inside rectangle but out side the circle. Now you can use subtract to cut out the circle region from rectangle region. Then use "CONVTOSURFACE" to convert region into surface. Thanks hoss, That really worked well and just what I was looking for. KC Quote
papagyi Posted February 14, 2009 Posted February 14, 2009 Then use "CONVTOSURFACE" to convert region into surface. :) This work is great for me.Thk mate! :) Quote
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