devitg Posted May 26, 2021 Posted May 26, 2021 On 5/26/2021 at 10:59 PM, Isaac26a said: Devitg I don't know how it helps Expand Just a coincidence, maybe it can help to a solution. Quote
BIGAL Posted May 26, 2021 Posted May 26, 2021 (edited) Isaac look at my last post. There are alternatives to civ3D. Edited May 26, 2021 by BIGAL Quote
Isaac26a Posted May 26, 2021 Author Posted May 26, 2021 (edited) On 5/26/2021 at 11:08 PM, BIGAL said: Lee's solution is much more powerful Expand Way too much more powerful On 5/26/2021 at 11:23 PM, BIGAL said: Your home work is change it to entmake. Expand I know, and thank you for your help and support. On 5/26/2021 at 11:23 PM, BIGAL said: Civ3D reads the csv file and creates COGO points, which are different to points. In CIV3D you create a style that is how the point is displayed you can have multiple styles so can do stuff like a point+elev x,y,z and so on. Expand Yes, and in essence a C3D user wouldn't need my lisp, but if they were just sent the points in a dwg, to use them I think they would have to explode them and then convert ACAD points -> COGO pts Edited May 27, 2021 by Isaac26a Quote
BIGAL Posted May 26, 2021 Posted May 26, 2021 There is a import blocks option in CIV3D but I have not used it. Quote
tombu Posted May 27, 2021 Posted May 27, 2021 On 5/26/2021 at 11:44 PM, Isaac26a said: Yes, and in essence a C3D user wouldn't need my lisp, but if they were just sent the points in a dwg, to use them I think they would have to explode them and then convert ACAD points -> COGO pts Expand As a Civil 3D user I'd prefer the point file hopefully with a description of what they are for. I've defined which point types are used to create a surface many of which are used to create feature lines many of which are used as breaklines for surface definitions as well. Neither of those drawings would be much help to me at all. Quote
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