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Posted
  On 5/26/2021 at 10:59 PM, Isaac26a said:

Devitg I don't know how it helps

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Just a coincidence,  maybe it can help to a solution.

 

Posted (edited)

Isaac look at my last post.

 

There are alternatives to civ3D.

 

image.thumb.png.103dbc76c93a305bf22998d0be272514.png

Edited by BIGAL
Posted (edited)
  On 5/26/2021 at 11:08 PM, BIGAL said:

Lee's solution is much more powerful

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Way too much more powerful

  On 5/26/2021 at 11:23 PM, BIGAL said:

Your home work is change it to entmake.

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I know, and thank you for your help and support.

  On 5/26/2021 at 11:23 PM, BIGAL said:

Civ3D reads the csv file and creates COGO points, which are different to points. In CIV3D you create a style that is how the point is displayed you can have multiple styles so can do stuff like a point+elev x,y,z and so on.

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Yes, and in essence a C3D user wouldn't need my lisp, but if they were just sent the points in a dwg, to use them I think they would have to explode them and then convert ACAD points -> COGO pts

Edited by Isaac26a
Posted

There is a import blocks option in CIV3D but I have not used it.

Posted
  On 5/26/2021 at 11:44 PM, Isaac26a said:

Yes, and in essence a C3D user wouldn't need my lisp, but if they were just sent the points in a dwg, to use them I think they would have to explode them and then convert ACAD points -> COGO pts

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As a Civil 3D user I'd prefer the point file hopefully with a description of what they are for. I've defined which point types are used to create a surface many of which are used to create feature lines many of which are used as breaklines for surface definitions as well. Neither of those drawings would be much help to me at all.

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