Zox Posted May 14, 2019 Posted May 14, 2019 Really, I was looking at this and was wondering how do I draw it in 3D? My guess is it probably is done by 'sweep' command but then I have to have the line first but how do I then draw the line to go like that? Quote
nukecad Posted May 14, 2019 Posted May 14, 2019 (edited) Interesting project to play with. TBH as it's a camera tripod I think I'd be tempted to draw it with the legs straight, or splayed out as they would be in use. Flexible leg mini-tripod. Edited May 14, 2019 by nukecad Quote
lrm Posted May 14, 2019 Posted May 14, 2019 I would start with a helix but then because the ends are splayed a bit I would trace over the helix to make a spline with 4 fit points. I would then move the end point out radially a bit to make room for the sphere. You can then use polar array to make the 3 legs. For the model below I set the helix height to 60 and the number of turns to 0.5. The circle I swept could be a bit larger. 1 Quote
Zox Posted May 15, 2019 Author Posted May 15, 2019 Thanks, lrm. To be honest I didn't know about helix and polar array and now in few minutes I made a shape that kind of looks like what I was trying to make. BTW is there perhaps some quick way to make those "ribs" or dimples? Quote
GP_ Posted May 29, 2019 Posted May 29, 2019 On 5/15/2019 at 10:01 AM, Zox said: ... is there perhaps some quick way to make those "ribs" or dimples? HELIX and HELIX2 3 Quote
Zox Posted June 1, 2019 Author Posted June 1, 2019 Thanks, GP_. Although I don't have HELIX2, but I see that is something you coded and I downloaded .LSP file but I guess I need to put it somewhere. Nevertheless, I got the same effect by sweeping a perpendicular line alongside the helix and then by using "Extract Edges" command I removed the mesh and was only left with the edge line. Quote
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