phorest Posted January 22, 2009 Share Posted January 22, 2009 Im trying to render a model of a retaining wall with the reinforcement bars having the "rusted metal" material, but it doesnt look as good as it could. Are there any materials that resemble more rebars than "rusted metal"? Thanks. Quote Link to comment Share on other sites More sharing options...
boofredlay Posted January 22, 2009 Share Posted January 22, 2009 I had a quick go at making a rebar texture. I could use one in the future so... It renders pretty well too. I am attaching the SketchUp file and the texture for you. Hope this helps. Rebar.zip Quote Link to comment Share on other sites More sharing options...
phorest Posted January 22, 2009 Author Share Posted January 22, 2009 Thats perfect, thanks for that, really appreciate it! Quote Link to comment Share on other sites More sharing options...
papagyi Posted January 25, 2009 Share Posted January 25, 2009 Good sharing fri!Cheer...:D Quote Link to comment Share on other sites More sharing options...
phorest Posted March 16, 2009 Author Share Posted March 16, 2009 ive actually hit a problem here, when i try to apply that material to my own bars, it puts the material sideways onto the bars. Here at the bottom of this photo is my attempt, and on top is the first one. Ive tried saving and rotating the image used to apply onto it, but it just gave me the same results. Any ideas on how to fix this? Quote Link to comment Share on other sites More sharing options...
boofredlay Posted March 17, 2009 Share Posted March 17, 2009 I am sorry but I don't see a difference. Edit: Ok, maybe I do. The image is hard to tell however. If it is rotating the image 90 degrees then do this. Turn on your hidden geometry, right click one of the faces and rotate the image position. Then choose your paint bucket, hold down the alt key and sample that texture. Then turn off your hidden geometry and paint the bar again. This should fix it. Quote Link to comment Share on other sites More sharing options...
boofredlay Posted March 17, 2009 Share Posted March 17, 2009 Here is a quick visual tutorial on how to do what I mentioned above. Hope it helps. Quote Link to comment Share on other sites More sharing options...
phorest Posted March 26, 2009 Author Share Posted March 26, 2009 I am sorry but I don't see a difference. Edit: Ok, maybe I do. The image is hard to tell however. If it is rotating the image 90 degrees then do this. Turn on your hidden geometry, right click one of the faces and rotate the image position. Then choose your paint bucket, hold down the alt key and sample that texture. Then turn off your hidden geometry and paint the bar again. This should fix it. That worked perfectly, thank you very much! Quote Link to comment Share on other sites More sharing options...
phorest Posted April 11, 2009 Author Share Posted April 11, 2009 If you want to see the results of the animations where i used this, i have them on display in the Showcase section. [url="http://www.cadtutor.net/forum/showthread.php?t=34871"]http://www.cadtutor.net/forum/showthread.php?t=34871[/url] Quote Link to comment Share on other sites More sharing options...
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