sandiegophil Posted March 7, 2017 Posted March 7, 2017 Hello, I have a file with a block made of some simple lines and arcs. When I view it on screen, the lines and arcs do not meet at common endpoints. When I edit with the grips, they grip the points correctly but the grips do not match the 'visual' endpoints. Additionally, everything plots perfectly. I have set viewres to the max value with no results. I am ending up with 'x's at the corners. What settings am I overlooking? Thanks, Phil Quote
ReMark Posted March 7, 2017 Posted March 7, 2017 Could some of those lines and arcs have a "Z" greater or lesser than "0"? Quote
sandiegophil Posted March 7, 2017 Author Posted March 7, 2017 ReMark, All objects are at "0", no thickness, just lines and arcs, no plines either... Quote
Dadgad Posted March 8, 2017 Posted March 8, 2017 Might you want to use BLOCKEDIT, and join/close those naughty bits? Quote
sandiegophil Posted March 8, 2017 Author Posted March 8, 2017 a fantastic idea, unfortunately the boundary of the block consists of 2 lines and 2 arcs that are already joined and closed. thank you for replying Quote
BIGAL Posted March 9, 2017 Posted March 9, 2017 Did you make it with a ucs set so its actually twisted and not true world planar. Quote
sandiegophil Posted March 9, 2017 Author Posted March 9, 2017 RESOLVED- Thanks to all for your suggestions and assistance. I recreated the boundary and was able to get the 'appearance' I wanted. Strange way to get it though, I made sure the block object entities were all created clockwise and that seemed to fix the issue. Have any of you run into the same situation?? Regards, Phil Quote
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