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Entmake a Wipeout


Bill Tillman

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Been playing around with making a wipeout using entmake and getting confused. So I created a wipeout and then got the properties of it. This code will recreate the wipeout very nicely.

(vl-load-com)

(defun C:TTEST ()

 (entmake 
   (list
     '(0 . "WIPEOUT")
     '(100 . "AcDbEntity")
     '(8 . "0")
     '(100 . "AcDbWipeout")
     '(90 . 0)
     '(10 0.0 0.0 0.0)
     '(11 60.2461 0.0 0.0) ; length
     '(12 0.0 60.2461 0.0) ; length
     '(13 1.0 1.0 0.0) ; ???
     '(70 . 7)
     '(280 . 1)
     '(281 . 50)
     '(282 . 50)
     '(283 . 0)
     '(290 . 0)
     '(71 . 2)
     '(91 . 9)
     '(14 0.458504 0.445017 0.0)
     '(14 0.426759 0.5 0.0)
     '(14 -0.426759 0.5 0.0)
     '(14 -0.458504 0.445017 0.0)
     '(14 -0.5 0.445017 0.0)
     '(14 -0.5 0.38381 0.0)
     '(14 0.5 0.38381 0.0)
     '(14 0.5 0.445017 0.0)
     '(14 0.458504 0.445017 0.0)
     )
   )

 (princ)
 ); end

I've found that I can change the location of it with DFX code 10 and the length of it with DXF codes 11 and 12. But the DXF codes 13 and 14... I do not understand at all. The docs say these are supposed to be points, but the ones listed do not form any part of this shape. ???

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