Jnr_Eng_ZA Posted April 28, 2015 Share Posted April 28, 2015 Greetings readers and admin alike! In short, the problem is as follows: As soon as I attempt to measure certain elements, the indicated distance is far from real (Refer to Picture 1). After Setting OSNAPZ = 1 , MEASUREGEOM indicates true distance but only after second point has been selected (as you would expect). The same applies when using DI command. I have become accustomed to be able to read the true distance of an element without selecting a second point, but by hovering above said point instead. I look forward to your response - if any questions or queries should arise, please place a comment. Kind regards. Quote Link to comment Share on other sites More sharing options...
Dana W Posted April 29, 2015 Share Posted April 29, 2015 Is Automatic object snap tracking on or off? Is Polar tracking on or off? Is dynamic input on or off? We can't see the blue on black in the images. Quote Link to comment Share on other sites More sharing options...
Dadgad Posted April 29, 2015 Share Posted April 29, 2015 Welcome to CADTutor. I agree with Dana, what are all those settings currently? I also find the blue on black unnecessarily difficult to read. You should also check this one, as your need to change the OSNAPZ values suggests to me that this may be set to 2? I would turn on your END Osnaps, and leave the OSNAPZ sytem variable set to 0. I use DISTANCE, and find it quite comprehensive, as long as all three lines of feedback are visible. As you are no doubt already aware, when using DISTANCE, the length of an object is returned by the reported Distance, which may or may not agree with either of the X & Y perceived distances, depending on whether or not the object is parallel to the current UCS. Quote Link to comment Share on other sites More sharing options...
RobDraw Posted April 29, 2015 Share Posted April 29, 2015 The incorrect distance, as others have alluded to, is probably because of 3D elements. If you are not working in 3D it might be a good idea to make the 3D elements into 2D. Quote Link to comment Share on other sites More sharing options...
Dadgad Posted April 29, 2015 Share Posted April 29, 2015 The incorrect distance, as others have alluded to, is probably because of 3D elements. If you are not working in 3D it might be a good idea to make the 3D elements into 2D. Good point Rob, it never even occurred to me that the intent might be a 2D drawing! It will be interesting to get some more information from the OP. Quote Link to comment Share on other sites More sharing options...
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