Cad64 Posted March 4, 2015 Posted March 4, 2015 Get your copy here: https://www.unrealengine.com/blog/ue4-is-free Quote
tzframpton Posted March 4, 2015 Posted March 4, 2015 Aww man. I'm drooling. Thanks for the link. Quote
Cad64 Posted March 5, 2015 Author Posted March 5, 2015 I installed it last night. Can't wait to start digging into it this weekend. Quote
tzframpton Posted March 5, 2015 Posted March 5, 2015 Yeah... there's a lot of people in the Revit community that's been using the UE4 to port their models directly into it as an EXE for VR and real-time walkthrough's with amazing results. YouTube searches yield a lot of examples. I just think it's neat that you can send building owners an *.EXE file of their building, using the WASD+Mouse controls to walk through their soon-to-be building, with little effort on the designer's side. At my last company, our resident Revit guru from our Sacramento office did this for a presentation and we were awarded the job because of it. Quote
f700es Posted March 5, 2015 Posted March 5, 2015 Yeah I saw this as well, so sweet! Tanner, that is exactly what I want to do. I must research this. Sean Quote
Cad64 Posted March 6, 2015 Author Posted March 6, 2015 Same here. It would be great to hand over that file to the client and let them explore the project on their own rather then just sending them still images or predefined video walkthrough's. Quote
tzframpton Posted March 6, 2015 Posted March 6, 2015 Same here. It would be great to hand over that file to the client and let them explore the project on their own rather then just sending them still images or predefined video walkthrough's.I agree. Here is our latest video that we did: https://www.youtube.com/watch?v=YWTXIrIqZIM That's our Texas Tech Revit model (minus the animated people), and it's about 75% complete in this video. We did that for the client but the inevitability of the visualization industry, "scope creep" set in and they wanted all these other paths, and views, etc. This is where the *.EXE of their building would really come into play, and the graphics would even be better if everything ported over correctly. Quote
Cad64 Posted March 7, 2015 Author Posted March 7, 2015 Watching tutorials today. Trying to work out how to get my existing models optimized and set up for importing into UE4. This engine is really powerful. There is so much to learn. Quote
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