derklauer Posted February 11, 2015 Posted February 11, 2015 I am a proficient CAD user and attempting to use civil 3d (2015) for alignment sheets. Currently I am using the trial version and considering purchasing the program however I am having some serious performance rendering issues on basic alignment generating which make the program essentially unusable. Which is giving me some reservations on purchasing the program. I have a CPU that far exceeds the minimum requirements I seriously doubt this is how the program operates so am looking for some input. My data set is not massive. I have 22 mile alignment consisting of around 90,000 linear survey points xyz. The DWG when saved is 6.539KB The points imports in a relatively reasonable time frame 2-3 minutes. and im am able to connect them using the command "3dpoly line" + '_pn. However after I have the 3dpoly line it take about 3 minutes to select the line. and about 25 minutes to generate an alignment or a feature line. I have turned the "GRAPHICCONFIG" on and off and get the same results My system specs are proc: Intel® core i7 @ 3.5GHz 3.5GHz Ram: 32gb video card Geforce GTX 980 Quote
JerryG Posted February 11, 2015 Posted February 11, 2015 Not sure what Operating system you are running but try here for a recommended driver for your video card http://usa.autodesk.com/adsk/servlet/syscert?siteID=123112&id=18844534&results=1&stype=graphic&product_group=3&release=2015&os=131072&manuf=all&opt=0 I looked but could only find the driver for the 9600. I use a Quadro FX 580 and had to go back a driver version (what autodesk recommended) to get the display to work correctly. Its still a bit slow but def not as bad as what you have described. I would also break the point file up into 4 or 5 different files and insert them one at a time. Quote
derklauer Posted February 11, 2015 Author Posted February 11, 2015 Issue solved. The hang up is in the amount of vertices in the joined 3dpolyline. I ran the weed command and cleaned it up now it is running at a reasonable speed Quote
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