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About this model in image... roof


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Posted

Hi everyone can anyone help me to know how to make this roof in 3dmax like in the image ... thanksZaha-Hadid-Architects-Heydar-Aliyev-Center-6-Photo-by-Hufton-Crow.jpg

  • 3 weeks later...
Posted

Ouch! Doesn't look like a beginner's project. My first thoughts are to create the shapes with a CrossSection modifier then once that's right, add thickness with a shell modifier. Good luck.

Posted

You can see that roof is made out of loads of rectangular shapes. This is what your mesh needs to look like. I think the best best is I poly model this and start pulling verts and edges around.

 

Simplify it a lot - create one polygon for every x number in the photo. Block out a rough, crude mesh using only 4 sided polygons and then refine it. At the end stick a turbosmooth modifier on your mesh to make it smooth.

  • 1 year later...
Posted

i agree with spittle. I would create a simple plane, convert it to poly, then add edge loops as need to pull the edges and vertices into position. Then apply a shell modifier and turbo smooth modifier

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