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The pedit command with multiple works fine for me, providing you give it a descent fuzz factor, for the work you are doing it should work out ok, and if you are sure your lines do actually touch then the boundary command should be even quicker at producing a closed polyline.
I'll have to do some more experimenting, with those options. I never thought I would have to do 100% curvy lines on anything when I started this whole drafting business.:shock: Sheesh, that apple and vines thingy above is almost 2 meg, with only about 40 or so closed pline shapes.
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I drew a small experimental file to try out, you can see an outline with gaps in it of .5mm and used a fuzz factor of 1 to close them up. It starts with 134 lines and as a starting point just using pedit/multiple/join it reduces that to 8 polylines which is much easier to work with. It wont join multiple lines at one point but it handles gaps of 2 lines just fine. From there I would imagine it could cut down on workload quite a bit.

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