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Posted
The tricky thing is knowing precisely what view angle to use in order to achieve an accurate "Skew". I don't like the idea of playing a guessing game and getting *close* to the right amount of scaling. It has to be precise.

 

Thank you for confirming my 3D solution as being easy, Nestly and eldon. The video shows a section that has the angle that they need to be at.

 

Orange, the view angle would be left or right, right according to your section. If you are not perpendicular to your UCS. You can rotate the UCS and still use left or right.

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Posted

If you want a 2D version of it after you rotate it in 3D, you can use the flatten command.

Posted
I am sure that RobDraw's suggestion will do what you want. It is in effect Rotate 3D using a reference, which would be exact.

 

Can you post a drawing with this block? Then folk can have a go and see if their suggestions work?

 

Here's my working file.

Posted
If you want a 2D version of it after you rotate it in 3D, you can use the flatten command.

 

Is there a way to specify the viewing angle?

Posted

Having seen your drawing, I would actually recommend you just use the Scale>Reference method in the animated gif as it appears your drawings are currently 2D only. Both methods (Scale>Reference) and rotating in the 3rd dimension will yield identical results when viewed in PLAN view (which is the default view for 2D drawings)

 

Your block property for "Scale Uniformly" was checked, so you'll have to edit that with the block editor should you choose to use Scale>Reference, but you'll need to get your properties palette working to use it.

Posted
Having seen your drawing, I would actually recommend you just use the Scale>Reference method in the animated gif as it appears your drawings are currently 2D only. Both methods (Scale>Reference) and rotating in the 3rd dimension will yield identical results when viewed in PLAN view (which is the default view for 2D drawings)

 

Your block property for "Scale Uniformly" was checked, so you'll have to edit that with the block editor should you choose to use Scale>Reference, but you'll need to get your properties palette working to use it.

 

Thank you. The solution for the properties issue was to repair AutoCAD. I did this, restarted and still nuthin. Looks like I've got a hard re-install up next. Incredibly frustrated :(

Posted

When you get back up and running, here's a full demo of both the 2D and 3D methods described (assuming I understood Rob's description correctly)

 

Posted

I just wanted to say thank you to everyone here. I think of myself as pretty tech savvy and taught myself AutoCAD after learning Vectorworks in school. It's left a lot of the basics out of my general understanding. Having this community to ask questions and have them answered SO FAST... but also so thoroughly..You guys are so passionate about CAD, and it really warms my damn heart.

 

THANK YOU THANK YOU for everything guys. What an awesome community. If this were reddit i'd give you gold.

Posted

It certainly looks like your method worked, Nestly, although I'm not quite sure why. I'll have to play with that when I'm back at work.

Posted

If you were thinking about a perspective view, then yeah, non-uniform scaling block wouldn't be of any use, but it should always work for parallel projection.

Posted

Okay, that's it. Thank you. I couldn't see the forest for the trees.

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