samifox Posted December 4, 2013 Posted December 4, 2013 Hi Today i had to use hatch a lot, the mission was to hatch extended and and walls that not with different hatch types. the first thing that came up is to use wipeuot under the hatch, but its lots of work and time waste (wipeout objects never been plot-friendly). what do you do when you have to hatch overlapping objects (look the attached image) Thanks Shay Quote
Gatekeeper101 Posted December 4, 2013 Posted December 4, 2013 Use hatch boundaries. http://docs.autodesk.com/ACD/2010/ENU/AutoCAD%202010%20User%20Documentation/index.html?url=WS1a9193826455f5ffa23ce210c4a30acaf-6621.htm,topicNumber=d0e112953 Quote
RobDraw Posted December 5, 2013 Posted December 5, 2013 I avoid wipeouts as much as possible. You can trim the underlying hatch using the boundary of the one on top. Quote
samifox Posted April 28, 2014 Author Posted April 28, 2014 I avoid wipeouts as much as possible. You can trim the underlying hatch using the boundary of the one on top. what if you move the hatch, you need to recreate the whole thing? Use hatch boundaries. http://docs.autodesk.com/ACD/2010/ENU/AutoCAD%202010%20User%20Documentation/index.html?url=WS1a9193826455f5ffa23ce210c4a30acaf-6621.htm,topicNumber=d0e112953 sorry i didnt see there any info regarding mu problem Quote
samifox Posted April 28, 2014 Author Posted April 28, 2014 is it possible to create hatch pattern with background so it will act like hatch with whiteout beneath it? (acad 2010-2009) Quote
Gatekeeper101 Posted April 28, 2014 Posted April 28, 2014 Avoid Wipeouts, they take up more memory and cause issues when plotting. I would do it as separate hatch boundaries, thus avoided the wipeout. Quote
samifox Posted April 28, 2014 Author Posted April 28, 2014 Avoid Wipeouts, they take up more memory and cause issues when plotting. I would do it as separate hatch boundaries, thus avoided the wipeout. what is your best trick triming hatches? Quote
Gatekeeper101 Posted April 28, 2014 Posted April 28, 2014 . . . . . best trick trimming hatches . . . . . use boundaries. Overview of Hatch Boundaries http://docs.autodesk.com/ACD/2010/ENU/AutoCAD%202010%20User%20Documentation/index.html?url=WS1a9193826455f5ffa23ce210c4a30acaf-6621.htm,topicNumber=d0e112953 Control the Hatching in Islands http://docs.autodesk.com/ACD/2010/ENU/AutoCAD%202010%20User%20Documentation/index.html?url=WS1a9193826455f5ffa23ce210c4a30acaf-6621.htm,topicNumber=d0e112953 Define Hatch Boundaries in Large Drawings http://docs.autodesk.com/ACD/2010/ENU/AutoCAD%202010%20User%20Documentation/index.html?url=WS1a9193826455f5ffa23ce210c4a30acaf-6621.htm,topicNumber=d0e112953 Quote
RobDraw Posted April 29, 2014 Posted April 29, 2014 what if you move the hatch, you need to recreate the whole thing? Did you delete it? Quote
Dana W Posted April 29, 2014 Posted April 29, 2014 Blue hatch, pick two points, red hatch, pick object. Way too much over thinking going on. Are your blue hatched object edge lines continuing through the red hatched object, and are also hidden by the wipeout? If so, why? Normally, the continuation of hidden lines would be shown with "Hidden Lines" if the viewer has to know they are there. Quote
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