vasiqshair Posted August 19, 2013 Posted August 19, 2013 Hi folks. What I am trying to do is something very basic: drawing a rectangle. But apparently autoCAD is acting up and wouldn't let me draw it. After clicking the rectangle button located at the top, I tried to draw a rectangle in the sketch area and this is what I got. Any input on the matter, other than restarting AutoCAD, would be appreciated. Thanks Quote
ReMark Posted August 19, 2013 Posted August 19, 2013 What happens if you try to draw a rectangle using the Line command? What happens if you try to draw a rectangle using th Polyline command? Just curious. Quote
vasiqshair Posted August 19, 2013 Author Posted August 19, 2013 Hey there, thanks for the quick response. If I use the line or polyline command to draw the rectangle, it works just fine. But I am just really curious why the rectangle command is acting weird. Besides I need to use the "fillet" feature of the rectangle. Have you ever come across something like this. Quote
ReMark Posted August 19, 2013 Posted August 19, 2013 No I haven't. Try again with the Rectangle command. When done press the F2 key to bring up the Text window. Find and copy command and your inputs; paste that info into your next post. Quote
nestly Posted August 19, 2013 Posted August 19, 2013 I believe that's actually AutoCAD2014 (w/Hardware Acceleration is disabled) I'm not sure what I'm looking at... did those wide florescent green lines appear when you tried to create a rectangle? Quote
vasiqshair Posted August 19, 2013 Author Posted August 19, 2013 I wasn't sure I fully understood your last post, so I restarted Autocad. It works fine now. Quote
ReMark Posted August 19, 2013 Posted August 19, 2013 I wanted to see what you were doing but now I guess it doesn't matter. You do know you can see a history of your commands and inputs by calling up the Text window using the F2 key don't you? Quote
vasiqshair Posted August 19, 2013 Author Posted August 19, 2013 I know now... well, what I am actually trying to do is draw this "exer" (see attach). I first drew a base rectangle of dimensions 120 * 42. it was too big to fit on the screen so I had to scale it down by .5. Next I extruded the rectangle using the 2D wireframe. The top and bottom rectangles after extrusion are scaled by the factor .5, but what about the distance between them. How do I scale that? Quote
vasiqshair Posted August 19, 2013 Author Posted August 19, 2013 Just so you can get an idea of what I am doing, here's a snapshot. Quote
nestly Posted August 19, 2013 Posted August 19, 2013 Don't scale anything up or down... you can fit the entire universe in Autocad. Double click the middle button, or use Zoom>Extents. also... PRESSPULL Quote
PotGuy Posted August 20, 2013 Posted August 20, 2013 Modelspace is infinitely big. Always draw at 1:1 in Modelspace. To view the thing you have drawn, double clicking middle mouse, or typing ze does the trick. In Paperspace, I'd draw a rectangle that has the same width as the piece of paper you will be printing from. (In Britain, A4 = 210, 297mm/ A3 = 297, 420mm etc) If you want assistance with setting up a view to the model give us a shout. Quote
ReMark Posted August 20, 2013 Posted August 20, 2013 (edited) I know now... well, what I am actually trying to do is draw this "exer" (see attach). I first drew a base rectangle of dimensions 120 * 42. it was too big to fit on the screen so I had to scale it down by .5. Next I extruded the rectangle using the 2D wireframe. The top and bottom rectangles after extrusion are scaled by the factor .5, but what about the distance between them. How do I scale that? Step back a minute. See the dimensions for the base (42x120)? Well that's the size you make it. You don't draw it as 42x120 then scale it down by 50% just so you can see it. Nor do you draw it 21x60 (half size). Draw everything in model space at FULL size. It doesn't matter if the object is the size of a paper clip or the size of a soccer stadium draw it FULL size. Use your Zoom command to view the object (ex. - Zoom > Extents or Zoom > All). Better yet, if the object is too large double click your mouse wheel and the object will fill up your entire screen. Scale does not come into play until such time as you switch to a paper space layout and utilize at least one floating viewport. It is the viewport that gets a scale assigned to it. Edited August 20, 2013 by ReMark Quote
ReMark Posted August 20, 2013 Posted August 20, 2013 (edited) One 3D solid model in model space. Three viewports (color: magenta) in a paper space layout. Three different scales used. Left side: 1:1 scale. Right side top: 1:2 scale. Right side bottom: 1:4 scale. Three different visual styles depicted. Left side: Realistic. Right side top: Conceptual. Right side bottom: Hidden. But remember, back in model space there is only the ONE 3D solid model. Paper size used: A3. Edited August 22, 2013 by ReMark Quote
ReMark Posted August 22, 2013 Posted August 22, 2013 vasiqshair: Did you finish your 3D model? Yes? Then how about posting an image. No? What seems to be the problem? Quote
feargt Posted August 22, 2013 Posted August 22, 2013 on a side note, nestly what did you use to generate the above gif file and control the file size. Quote
ReMark Posted August 23, 2013 Posted August 23, 2013 I guess vasiqshair gave up. Maybe he decided to study accounting. Quote
nestly Posted August 23, 2013 Posted August 23, 2013 on a side note, nestly what did you use to generate the above gif file and control the file size. Camtasia Studio > Limit Frames per Second Quote
feargt Posted August 23, 2013 Posted August 23, 2013 Camtasia Studio > Limit Frames per Second thanks for that Quote
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