sandiegophil Posted June 30, 2013 Posted June 30, 2013 Hello, I moved from c3d 2012 to idsp 2014. I can't get surface transparency to work in 2014 but it does in 2012. I've checked transparencydisplay = 1 and hardware acceleration is on. Is there something else/new that I'm missing? Any help or suggestions? Thanks, Phil Quote
sandiegophil Posted June 30, 2013 Author Posted June 30, 2013 Kaizen, I was not specific. I can't get it to function 'on screen'. Any ideas? Thanks, Phil Quote
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