Tsirw Posted April 22, 2013 Posted April 22, 2013 Hello, Nice to meet you all, hope you can help me with this hatch. I have to make a hatch to represent wine property. I have shown the dimensions and how it should look like in the attached files. I was able to make it up to one point, when I have to represent the oblique lines. They don't fit right. This is the code: *winery 90, 0, 0, 5, 5, 1, -9 90, 0.75, -1, 5, 5, 3, -7 90, 1.5, -1, 5, 5, 0.5, -9.5 90, 1.5, 1.5, 5, 5, 0.5, -9.5 18, 0, 1, 5, 6, 1.5811, -15 Thanks in advance. Quote
eldon Posted April 22, 2013 Posted April 22, 2013 Possibly something like this *winery 90, 0, 0, 5, 5, 1, -9 90, 0.75, -1, 5, 5, 3, -7 90, 1.5, -1, 5, 5, 0.5, -9.5 90, 1.5, 1.5, 5, 5, 0.5, -9.5 18.43895, 0, 1, 6.3248, 3.1622, 1.5811, -14.2303 -18.43895, 0, 0, 9.4868, 3.1622, 1.5811, -14.2303 Quote
Tsirw Posted April 22, 2013 Author Posted April 22, 2013 Thanks so much, it works! I see now where I went wrong. And I also discovered that I forgot to set a number of decimals for angle precision, which is one of the reasons why those lines were flying on my drawing. Quote
eldon Posted April 22, 2013 Posted April 22, 2013 I am happy that you can see where the problem was Quote
eldon Posted April 23, 2013 Posted April 23, 2013 Another thing that I should mention. is to keep the hatch origin near the hatched area. It seems that with all hatch definitions that use a non-integer angle, the further away from the hatch origin you get, there is a displacement, due to the angle and the x,y offsets not being defined with enough decimal places. A prime example is the Gravel hatch, which only has the non-integer angles defined to 4 decimal places. This produces results with the shape lines not being together Quote
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