ssathin Posted July 2, 2012 Posted July 2, 2012 Is there a way to make 3d view of an object ( say a box) from its plan and elevation? I'm requesting you to all to get a solution. thanks, Sathin Quote
dirkvandonkelaar Posted July 2, 2012 Posted July 2, 2012 You can do this in several ways. 1. Make a layout and choose the view (plan or elevation). 2. You can make a flatshot from the plan or elevation in the model view. When you need help with 3D, viewing or flatshot, don't be afraid and just reply Quote
ReMark Posted July 2, 2012 Posted July 2, 2012 Your present geometry is 2D and you want to construct the object in 3D using what you currently have available to you. Is that correct? You can use either the PRESSPULL command or even the EXTRUDE command to give your box some height. Quote
ReMark Posted July 2, 2012 Posted July 2, 2012 Example of a simple 2D object (plan view) given height using the PRESSPULL command. No elevation view required. If you post an image or an actual DWG file of what you are trying to construct in 3D someone here will tell you how to do it. Quote
Patrick Hughes Posted July 2, 2012 Posted July 2, 2012 Nestly made a really nice little video on how to construct a solid from two 2D views: Quote
ReMark Posted July 2, 2012 Posted July 2, 2012 One can even take three views (top, front and one side), extrude them, then use the INTERFERE command to obtain a 3D object such as a truck or a guitar. Quote
dirkvandonkelaar Posted July 2, 2012 Posted July 2, 2012 One can even take three views (top, front and one side), extrude them, then use the INTERFERE command to obtain a 3D object such as a truck or a guitar. That's right, only it won't work if the model is a bit complex, like a house or a closet. Quote
ssathin Posted July 3, 2012 Author Posted July 3, 2012 Thanks to all for reply. But unfortunately i can't do that. So here I'm attaching the cad file what i need to make 3d view. Cad showing the plan, side elevation and front elevation of a box. Please help me to make that as the box which it will look like in 3d. Please explain the procedure as I've a little knowledge in 2d and don't know about 3d. Again thanking you all for your help. Sathin Drawing1.dwg Quote
ReMark Posted July 3, 2012 Posted July 3, 2012 (edited) My first attempt but I don't like it. Something seems to be off. Think I'll give it another shot. The holes in each of the three faces are supposed to extend straight down and not at the same angle as the face of each plane they are located on? Re: Your 2D geometry. You have ten lines making up the plan view when there should only be eight. And when I switch to an isometric view it appears you attempted to extrude one portion (the right hand end) of the front view and then stopped. Edited July 3, 2012 by ReMark Quote
ReMark Posted July 3, 2012 Posted July 3, 2012 (edited) Before tapering the two long sides. I think that it looks OK now but when I apply the taper that is when the problem crops up. Could your side view be wrong? Edited July 3, 2012 by ReMark Quote
ReMark Posted July 3, 2012 Posted July 3, 2012 I like this one better. Like going to the barbershop for a haircut. Just a little off the sides please! Quote
ReMark Posted July 3, 2012 Posted July 3, 2012 I used the Base View command to extract the four views shown above from the 3D object I created. We have come full circle. Quote
ssathin Posted July 3, 2012 Author Posted July 3, 2012 This is exactly what that box look like REMARK!!!!! Thanks. Side view is the center sectional view. So May that happen to you first. And Please tell me the procedure (if you don"t mind, in detail) so that I can do it in future. Thanks a lot. Quote
ReMark Posted July 3, 2012 Posted July 3, 2012 You should always label "sections" as such so as to avoid any confusion. The steps? First I extruded what you called the "plan" view. Personally I would consider this the front view. And what you call the "front elevation" I would call the plan view. After extruding the elevation (you could use the PressPull command as well) I extruded the three circles to create cylinders that I then subtracted to create the holes. To taper what I would call the front and back faces of the object I extruded two lines (taken from your "section") and used them to slice the object. Extruded lines create surfaces so when the SLICE command is used one must also select the SURFACE option. Quote
ReMark Posted July 3, 2012 Posted July 3, 2012 The first few steps go like this. Extrude (or Presspull) and Subtract. Quote
ReMark Posted July 3, 2012 Posted July 3, 2012 Don't thank me yet. We have to finish. Here are the remainder of the steps I took. I used your section, erasing what I did not need, and using the SCALE command to make each end line twice as long. Then it was a matter of extruding both lines and using them in the SLICE command via the SURFACE option. I erased what I did not need to keep. Now you can thank me. BTW...my procedure may not be the most efficient it was only a means by which I could show you the end result. The image of the four views was created using the BASE VIEW command. Quote
nestly Posted July 3, 2012 Posted July 3, 2012 Here's an alternative method using PRESSPULL and INTERSECT, although I'm also wondering if the "Side View" is correct? Quote
ReMark Posted July 3, 2012 Posted July 3, 2012 The "side view" as the OP calls it is actually a section that is not cut on the exact center of the object. I went that method the first time around and that's how I ended up with the very first image I posted. Quote
Dadgad Posted July 3, 2012 Posted July 3, 2012 Here's an alternative method using PRESSPULL and INTERSECT, although I'm also wondering if the "Side View" is correct? Yeah, I hear you nestly, just throw out the side view and it all makes a lot more sense, like What ReMArk did when he threw out the top and bottom lines of it. Quote
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