Dr_Freeman Posted June 3, 2012 Posted June 3, 2012 I have modeled object from top and from profile. How can I merge these two views into one 3d model? I tried sweep and extrude but that didn't give any results, I'm a little confused. These are the top and profile view. Any ideas? Quote
Dr_Freeman Posted June 3, 2012 Author Posted June 3, 2012 Thank you for replying. Yes, that's what I want to achieve. Could you be a bit more specific about extruding? If I extrude them separately I will get two different objects. What am I missing? Quote
nestly Posted June 3, 2012 Posted June 3, 2012 Extrude both profiles, rotate them so their cross sections intersect, then use the INTERFERE command (make sure you keep the interference object, and also switch to a 3D visual style so it's easier to visualize the objects in 3D) *edit* I don't know why the Youtube video quality is so bad... here's a better version. Quote
Dadgad Posted June 3, 2012 Posted June 3, 2012 (edited) Welcome to the forum. Samchums is right on the money. You could use PRESSPULL instead of EXTRUDE, it is a much more useful command, in the long run, though either of them would work in this instance. PRESSPULL greatly reduces the number of steps required typically. I would use PRESSPULL and (assuming that they are both drawn on the same plane) I would give them a depth of say 500mm. That is just an arbitrary distance. After you have done that you will have two distinct 3D Solids. Rotate either one of them on the X axis by 90 degrees. To better enjoy what is about to happen I would suggest switching to an isometric view. You can do that with the VIEWPORT CONTROLS in the upper left hand corner of your viewport. Assuming that the two solids appear to be intersecting one another, as they will need to be, enter INTERSECT at the commandline, and select both solids. This will create a solid which is defined by the INTERSECTIONS of these two 3D SOLIDS. You may then choose to FILLET the edges as SAMCHUMS did in the posted example. The other easy way to do this would involve the 3D interference checking function(from the TOOLS drop down menu > 3D), which will generate the same solid. nestly has been here and gone, with yet another nice video nestly! Edited June 4, 2012 by Dadgad Quote
samchums26 Posted June 3, 2012 Posted June 3, 2012 use extrude or presspull, ucs, rotate, subtract, fillet. .. Quote
Dr_Freeman Posted June 3, 2012 Author Posted June 3, 2012 Thank you both, I managed to get things done using interfere command. @Dadgad, I will try your solution too. You've been very helpful, thank you again. Quote
JD Mather Posted June 3, 2012 Posted June 3, 2012 use extrude or presspull, ucs, rotate, subtract, fillet. .. Can you post example using subtract? I would have used Presspull and Intersect as already suggested as that seems to be the least amount of work to me. (but I'm lazy.) I would not have had to use UCS (as I already would have DUCS on) and no rotate either. This is a simple intersection of two profiles. Quote
samchums26 Posted June 4, 2012 Posted June 4, 2012 JD, i already posted above using subtract command. It doesn't matter how many commands i will use as long as i created the exact object with less time needed. Quote
JD Mather Posted June 4, 2012 Posted June 4, 2012 Well actually I meant a step-by-step example to help the OP. Your model was finished. Quote
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