stevsmith Posted October 28, 2008 Posted October 28, 2008 How do I insert an m8 tapped hole into the top face of this solid. HH1060 - POST TOP.dwg Quote
ReMark Posted October 28, 2008 Posted October 28, 2008 Create (to one side) the tapped hole as a solid. Reposition it where it belongs then subtract it from your original solid. Quote
nocturne00 Posted October 29, 2008 Posted October 29, 2008 I think you'll need to convert the object you have first into a solid. then make the threaded solid w/ the desired radius, onsnap it to the top of the converted solid then subtract Quote
nocturne00 Posted October 29, 2008 Posted October 29, 2008 Ive got no clue to what that is but is it something like this that you are after? by the way, cant get M2S.lsp to work on this one, curiuos. Quote
stevsmith Posted October 29, 2008 Author Posted October 29, 2008 noctur00. That is exactly what i am looking for, but without the c/bore. Quote
stevsmith Posted October 29, 2008 Author Posted October 29, 2008 I take it there is no quick way to create the hole, unlike solidworks or inventor ReMark? I guess what you saying is make the hole (as a solid) then add the pitch of the thread, then combine the 2 as a solid. Move the hole to its correct position then subtract. That would then give me the threaded hole. Im at work, just now but i will try it tonight when I get home. Thanks Guys. Ill let you know how I get on Quote
ReMark Posted October 29, 2008 Posted October 29, 2008 No quick way...correct. I think nocturne00 has aptly demonstrated what the end result would look like with the exception of the counterbore. Yes, it will be a multi-step procedure for coming up with the end result much like you outline. The key is you're subtracting one solid from the other. Quote
stevsmith Posted December 3, 2008 Author Posted December 3, 2008 How do I convert it to a solid, sorry, new to 3d and chancing my luck:) Quote
ReMark Posted December 3, 2008 Posted December 3, 2008 Convert it to a solid? I thought you were working with solids to begin with. Are you working with surfaces? Quote
nocturne00 Posted December 3, 2008 Posted December 3, 2008 I remember that when i tried to subtract from that i thought it was a solid, I had to manually explode them to get the regions then used extrude and loft to have that solid. Quote
stevsmith Posted December 3, 2008 Author Posted December 3, 2008 Convert it to a solid? I thought you were working with solids to begin with. Are you working with surfaces? Arrrggh, I dont know, lol:? Quote
nocturne00 Posted December 3, 2008 Posted December 3, 2008 Im guessing you imported that drawing from another software? solidworks maybe? coz the object in the drawing is hollow and is created from surfaces, you'll need to use either extrude or loft to turn it into a solid, but you'll need to explode your original drawing to be able to extrude or loft them Quote
stevsmith Posted December 3, 2008 Author Posted December 3, 2008 I didnt import it from anything. I started off with a ctr line and revolved the outline around it. I dont know if that makes it a solid or not. Quote
nocturne00 Posted December 4, 2008 Posted December 4, 2008 Ok quicker solution, toggle side view in VIEWS toolbar, then use flatshot on your object, explode the flatshot object and trim half of it, then use boundary to make it into a closed polyline. then revolve the half section. Easy as can be Quote
stevsmith Posted December 4, 2008 Author Posted December 4, 2008 Thanks nocturne00. I had not closed the pline before I revolved it. Quote
ReMark Posted December 4, 2008 Posted December 4, 2008 Thanks nocturne00. I had not closed the pline before I revolved it. That will be three lashes with a wet noodle. Hurry up...we're waiting. Quote
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