jafooli Posted February 27, 2012 Author Posted February 27, 2012 lol Remark I was only saying is all, I will do what nestly says Quote
ReMark Posted February 27, 2012 Posted February 27, 2012 nestly has the better idea so I suggest you follow it. I was really hoping to score me a new logo. My avatar needs a replacement. Quote
jafooli Posted February 27, 2012 Author Posted February 27, 2012 the plotter cutter is a exact machine, I use auto cad to draw the shapes then import it into paraCad to cut ia the knife machine Quote
jafooli Posted February 27, 2012 Author Posted February 27, 2012 as asked heres a sample, can anyone help new block.dwg Quote
ReMark Posted February 27, 2012 Posted February 27, 2012 See if this works for you. Saved in 2000 file format. Splat_logo.dwg Quote
jafooli Posted February 27, 2012 Author Posted February 27, 2012 Ok thanks Remark, my working day is almost up so will try it first thing tomorrow, Thanks again for all your help, will no doubt speak tomorrow. Take care Quote
ReMark Posted February 27, 2012 Posted February 27, 2012 Thank nestly. He came up with the solution. Doing it was the easy part. Good luck. Quote
nestly Posted February 27, 2012 Posted February 27, 2012 I tried a couple different things, and I'm not confident any will actually help. I'm probably out of ideas, hopefully ReMark, or one of the others that are more familiar with splines can help resolve your problem. Splines to 2D Polylines with PEDIT Splines to 2D Polylines with PEDIT, then to Lightweight polylines with CONVERTPOLY Splines and 3D Polylines to 2D Polylines with FLATTEN (I had poor results) I'm not really sure what to do with the "ISP2" part, those are 3D Polylines and neither PEDIT nor CONVERTPOLY work. new block-nestly.dwg Quote
eldon Posted February 27, 2012 Posted February 27, 2012 I tried the R12DXF route, and then Weeded some of the vertexes. Here is my result Splat-Mk2.dwg Quote
MSasu Posted February 27, 2012 Posted February 27, 2012 funny enough msasu no it does not, only end to end I would be puzzled if it would stop at middle – seems legitimate to stop on vertexes. To my knowledge there is no AutoCAD entity to resemble a curve without vertexes or control points (only start and end). Regards, Mircea Quote
Dadgad Posted February 28, 2012 Posted February 28, 2012 Yeah, you're right. One of us bad boys of CAD might want to steal it and start a rival company just to put your's out of business. That's why we hang around here all day. LoL This is a joke for those of you with no humor gene. 'Hell's Angles'. Quote
mateen Posted February 28, 2012 Posted February 28, 2012 i think flatten is last hope to convert spline to polyline...... Quote
nestly Posted February 28, 2012 Posted February 28, 2012 Nothing wrong with having a little fun, but neither is being cautious about making company property public. Quote
ReMark Posted February 28, 2012 Posted February 28, 2012 I've never had the urge to steal another company's logo though. One would have to be pretty desperate to stoop that low but I guess it isn't out of the realm of possibility. My point was that the majority of us (99.9999%) are here to help solve problems not steal content. Quote
ReMark Posted February 28, 2012 Posted February 28, 2012 I took a long look at what I created yesterday and I have to admit that I failed. The resultant geometry after the splines were flattened is terrible. My apologies. Quote
Dadgad Posted February 28, 2012 Posted February 28, 2012 I took a long look at what I created yesterday and I have to admit that I failed. The resultant geometry after the splines were flattened is terrible. My apologies. The FLATTEN command is terrible for complex curves, shockingly bad. Quote
ReMark Posted February 28, 2012 Posted February 28, 2012 As I just found out. It might just be better tracing the letters using a polyline. Quote
eldon Posted February 28, 2012 Posted February 28, 2012 Flatten does seem to behave differently if you opt for Hidden Line removal or not. Quote
SLW210 Posted February 28, 2012 Posted February 28, 2012 (edited) I'm not really sure what to do with the "ISP²" part, those are 3D Polylines and neither PEDIT nor CONVERTPOLY work. I had fair results using the Boundary command, though the S and ² act very strange, no matter what. I exploded every thing till nothing left to explode, ran overkill a few times then PEDIT>M>Join until ended up with quite a large fuzz factor (10000). The white is the BOUNDARY results. Edited February 28, 2012 by SLW210 Quote
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