rajesh9b Posted April 26, 2011 Posted April 26, 2011 I am trying to model a bottle in solidworks. I know how to use boundary, loft, sweep tools. But i don't where to start the model. The height of the bottle 240 and width 85mm and thickness 1mm. Any ideas? Quote
JD Mather Posted April 26, 2011 Posted April 26, 2011 I would start by importing those pictures into sketches to use as reference. I have seen several bottle tutorials on the internet. Quote
shift1313 Posted April 26, 2011 Posted April 26, 2011 I would love to help but the first place I would probably point you to is product design forums. Radge has posted so many tutorials on bottle modeling its not even funny. I would start by looking through all his stuff. http://www.productdesignforums.com/topic/10168-some-bottle-design-tricks/ If you have any specific questions along the way feel free to ask. Quote
rajesh9b Posted April 26, 2011 Author Posted April 26, 2011 Hi I inserted pictures in sketch but i don't have bottom view of the bottle to use loft or boundary tool. I practised Mr Radge tutorials, confused and not able to make the starting of the sketches for loft or boundary tool for this model. Any help is appreciated Thank you Quote
JD Mather Posted April 26, 2011 Posted April 26, 2011 The views you have should be enough. Save the file with the feature tree in a rolled up state and zip and attach what you have completed so far. Quote
rajesh9b Posted April 27, 2011 Author Posted April 27, 2011 Hi JD Mather Thank you for replying to the post Please find the zip file Thank you bottle.zip Quote
JD Mather Posted April 28, 2011 Posted April 28, 2011 I practised Mr Radge tutorials.... Can you attach these trials here (the ones you did from the tutorials). I need to see where you might have had difficulty. (save with the feature tree in a rolled up state) You will want to become familiar with the Pierce sketch relation (see attached image). I also recommend searching Google for Ed Eaton DiMonte Group Curvy Stuff Tutorials. It will take some time to develop surfacing skills by practicing. I recommend that you not use Splines for a while - you can closely represent the same curves with fully constrained arcs and lines. Quote
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