cholpuch68 Posted November 15, 2010 Posted November 15, 2010 I am working on a block where I need to illustrate counter-rotating objects... does anyone have an idea on how to apply an independant basepoint rotation action that would allow a clockwise rotation? Quote
qball Posted November 23, 2010 Posted November 23, 2010 Can you post the drawing? Do you mean that if you rotate one object clockwise, another object rotates counter- clockwise at the same time? Quote
brongracz Posted December 14, 2012 Posted December 14, 2012 Thats exactmy what I am looking to do. A rotation parameter that rotates sth exactly the same angle as another rotation parameter but in another direction or one parameter that has two acitons one with a negative angle modifier (such a modifier doesnt exist). In other words how to relate values of two rotation parameters... Any ideas for two counter-rotating objects with one grip? Quote
SLW210 Posted December 14, 2012 Posted December 14, 2012 You might try using angular constraints. Quote
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