Ste1978 Posted October 18, 2010 Posted October 18, 2010 Hi all, Is it possible to create a sheet of 50x50mm Wire mesh, with a 6mm bar perimeter in Inventor's sheet metal environment? This way I could manipulate and bend the sheets and produce flat patterns. The mesh I refer to is as the picture attached. Thanks, S Quote
JD Mather Posted October 18, 2010 Posted October 18, 2010 Simply use a texture on the sheetmetal part. What version of Inventor are you using? Attach sample (sheetmetal) part here and I'll show how to display as wire mesh. Quote
linnmaster Posted October 18, 2010 Posted October 18, 2010 Looking forward to solution on this. I have done this before ... but full model of each wire ... :S Looks good in drawing, but not for design .... Quote
Ste1978 Posted October 19, 2010 Author Posted October 19, 2010 Simply use a texture on the sheetmetal part. What version of Inventor are you using? Attach sample (sheetmetal) part here and I'll show how to display as wire mesh. I'm using Autodesk Inventor Pro 2010. Here is a sheet metal 6mm panel. This for example, we would bend to for a 'c' using two bend points. Sheetmetal.zip Quote
JD Mather Posted October 19, 2010 Posted October 19, 2010 I tried to extract on two computers and got an error. Quote
linnmaster Posted October 20, 2010 Posted October 20, 2010 I could extract it. 6mm sheetmetal, 500mm x 1000mm in size. Back to you JD. Quote
Hopinc Posted October 20, 2010 Posted October 20, 2010 WinZip has a problem with this archive, saying it is invalid, however WinRAR opens the file OK. Regards, Dave Quote
JD Mather Posted October 20, 2010 Posted October 20, 2010 WinZip has a problem with this archive, saying it is invalid, however WinRAR opens the file OK. Regards, Dave I don't use third party softwares like Winzip or WinRAR on my machine. In any case is sounds like a flat sheet. Is that a real part? I was expecting something complex. Quote
Hopinc Posted October 20, 2010 Posted October 20, 2010 (edited) Hi JD, Yes, Ste1978's file contains just a flat sheet. JD, I am hoping that you are going to go into creating/editing bmp texture images for producing an open mesh. I know how they work but creating/editing these files remains a mystery to me? Dave Edited October 20, 2010 by Hopinc Quote
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