cso Posted May 26, 2010 Posted May 26, 2010 I have drawn a room with some furniture in it and I want to keep my walls 3d wireframe to see through, but I want my furniture to show conceptually. How can I do this? Thanks Quote
ReMark Posted May 26, 2010 Posted May 26, 2010 I don't think that's possible (two visual styles at same time). Quote
SPARKY77 Posted May 26, 2010 Posted May 26, 2010 You could you the realistic and give the walls a glass material which will make them transparent Quote
cso Posted May 26, 2010 Author Posted May 26, 2010 That is unfortunate. Is there another way to represent walls so you can see through them without actually hiding them? I'm thinking maybe a shadow type command. Quote
cso Posted May 26, 2010 Author Posted May 26, 2010 How can I use realistic the way you mention. When I choose visualstyle and then choose Realistic, it just does the whole drawing that way. It doesn't offer me a choice of materials. Is there a different command to use? Quote
ReMark Posted May 26, 2010 Posted May 26, 2010 Now you are talking more about applying materials, adding lights (or sunlight) and rendering. That's a whole other topic. Quote
cso Posted May 26, 2010 Author Posted May 26, 2010 Ok, that is beyond what I have learned so far, but maybe I'll play around with it some. Thanks! Quote
ReMark Posted May 26, 2010 Posted May 26, 2010 Take a look at the VSFACEOPACITY variable. Consult your Help files. Quote
SPARKY77 Posted May 27, 2010 Posted May 27, 2010 I am not the best with materials as I don't use them, but all I did was to attach the standard clear glass material that comes with cad to the walls you may have to change the Opacity & Translucency to what you want. Here is a simple example Quote
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