nocturne00 Posted July 11, 2009 Posted July 11, 2009 Anybody got any idea how in blazes they did this grass? and yes was done in 3ds. just not sure if it was mental ray or Vray. Quote
Cad64 Posted July 11, 2009 Posted July 11, 2009 They could have used a displacement map for the rendering and then gone into Photoshop to retouch some areas, which is the method I generally use. Or, since it's a small area and it's very close to the camera, they probably used the Hair & Fur modifier. Quote
nocturne00 Posted July 12, 2009 Author Posted July 12, 2009 Cad your a genius. the displacement map was the one i was recently trying, hair and fur hit the mark. Thanks a bunch Quote
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