I am pretty new to lisps, but I think that I have made this a little more complex than it needs to be.
I am trying to create a offset box around a set polyline and then hatch the box. I have succeeded in making it work for four user designated points, but I am looking for more.
I would like to be able to run the lisp, draw a polyline with infinite bends and angles, and then have it hatch the resulting offset box.
If anyone has any optimization ideas I would love to hear them
trench.lsp