Hi,
I'm updating my block library with dynamic rotations but I'm having trouble with blocks that do not have base points in their centre's. When I rotate the block the base point grip stays in it's original place. This can be a problem when I need to copy multiple instances of the block within the same drawing.
Is there a way to apply the dynamic rotation to the grip? I've tried selecting everything in the block editor when creating the rotation parameter but it seems the original base point is avoided during this process.