Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation since 08/28/2026 in Posts

  1. In another post there was questions about changing Mline styles for existing Mlines. So answered that and thought what about adding fillets to a mline. Wel as we know you can not do that, so did it this way. Converting the individual mlines to plines then filleting the plines produced. The fillet radius changing matching the offsets. ; Convert mline to plines and add a rdius. ; By AlanH Aug 2026 (defun LWPoly (lst cls) (entmakex (append (list (cons 0 "LWPOLYLINE") (cons 100 "AcDbEntity") (cons 100 "AcDbPolyline") (cons 90 (length lst)) (cons 70 cls)) (mapcar (function (lambda (p) (cons 10 p))) lst))) ) (defun c:ml2plrad ( / oldsnap pt1 pt2 ent obj obj2 co-ords dict col lst x) (setq oldsnap (getvar 'osmode)) (setvar 'osmode 0) (setq pt1 (getpoint "\nPick 1st point for drag ")) (setq pt2 (getpoint pt1 "\nPick 2nd point ")) (setq pts (list pt1 pt2)) (setq ent (ssname (ssget "F" pts (list (cons 0 "Mline"))) 0)) (setq obj (vlax-ename->vla-object ent)) (setq styleName (vla-get-StyleName obj)) (setq lay (vlax-get obj 'layer)) (setvar 'clayer lay) (setq co-ords (vlax-get obj 'coordinates)) (vla-delete obj) (setq pts2 '() x 0) (repeat (/ (length co-ords) 3) (setq pts2 (cons (list (nth x co-ords)(nth (1+ x) co-ords)) pts2)) (setq x (+ x 3)) ) (setq dict (dictsearch (cdr (assoc -1 (dictsearch (namedobjdict) "ACAD_MLINESTYLE"))) styleName)) (setq offsets (mapcar 'cdr (vl-remove-if-not '(lambda (x) (= (car x) 49)) dict))) (setq col (mapcar 'cdr (vl-remove-if-not '(lambda (x) (= (car x) 62)) dict))) (setq col (cdr col)) ; ignore 1st color (setq lst '() x 0) (repeat (length col) (setq lst (cons (list (nth x offsets)(nth x col)) lst)) (setq x (1+ x)) ) (LWPoly pts2 0) (setvar 'filletrad (getreal "\nEnter Fillet radius for most outside offset ")) (command "fillet" "P" (entlast)) (setq x 1) (repeat (- (length col) 1) (setq obj2 (vlax-ename->vla-object (entlast))) (vlax-put obj2 'color (nth (1- x) col)) (vla-offset (vlax-ename->vla-object (entlast)) (- (nth x offsets)(nth (1- x) offsets))) (setq x (1+ x)) ) (setq obj2 (vlax-ename->vla-object (entlast))) (vlax-put obj2 'color (nth (1- x) col)) (setvar 'osmode oldsnap) (princ) ) (c:ml2plrad)
    3 points
  2. Here's another Net app to facilitate the simplification of polyline with lots of segments. I am including the code and a bat file to compile it for Autocad 2017. Once you've compiled VWSimplifyInteractive.cs into VWSimplifyInteractive.dll, Netload it into autocad. New comand VWSimplifyInteractive will now be available to trhe command line or Autolisp. If you run the command you will be asked to select a polyline. The selected poly will be copied in Magenta,then a dialog box with 3 sliders will appear to let you vary the parameter of the simplification. The polyline is simplified in real-time and you can adjust the parameters until you Accept or Cancel. Note that your original polyline remains untouched and that the simplified one is place on layer "Simplified Poly" with color Green. once you press Accept. Here's the C# code: // VWSimplifyInteractive.cs // Interactive Visvalingam + Zhou-Jones for AutoCAD 2017 using System; using System.Collections.Generic; using System.Drawing; using System.Windows.Forms; using Autodesk.AutoCAD.ApplicationServices; using Autodesk.AutoCAD.DatabaseServices; using Autodesk.AutoCAD.EditorInput; using Autodesk.AutoCAD.Geometry; using Autodesk.AutoCAD.Runtime; using AcApp = Autodesk.AutoCAD.ApplicationServices.Application; [assembly: CommandClass(typeof(VWSimplify.InteractiveCommands))] namespace VWSimplify { public class InteractiveCommands { [CommandMethod("VWSimplifyInteractive", CommandFlags.Modal | CommandFlags.Session)] public void Run() { Document doc = AcApp.DocumentManager.MdiActiveDocument; if (doc == null) return; Editor ed = doc.Editor; PromptEntityOptions peo = new PromptEntityOptions("\nSelect polyline to simplify: "); peo.SetRejectMessage("\nOnly LWPOLYLINE allowed."); peo.AddAllowedClass(typeof(Polyline), true); PromptEntityResult per = ed.GetEntity(peo); if (per.Status != PromptStatus.OK) return; ObjectId srcId = per.ObjectId; // Create and show the modeless form var form = new SimplifyForm(srcId); AcApp.ShowModelessDialog(form); } } public class SimplifyForm : Form { private ObjectId _srcId; private ObjectId _previewId = ObjectId.Null; private TrackBar tbPercent; private CheckBox chkFlat, chkSkew, chkConv; private TrackBar tbFlat, tbSkew, tbConv; private Label lblPercent, lblVertices, lblFlat, lblSkew, lblConv; private Button btnAccept, btnCancel; // Current parameters private double _percent = 15.0; private bool _useFlat = true; private bool _useSkew = false; private bool _useConv = true; private double _flatStrength = 1.5; // reasonable start private double _skewStrength = 1.0; private double _convStrength = 2.5; // reasonable start public SimplifyForm(ObjectId srcId) { _srcId = srcId; InitializeComponent(); this.Shown += SimplifyForm_Shown; } private void SimplifyForm_Shown(object sender, EventArgs e) { UpdatePreview(); // First preview once form is displayed } private void InitializeComponent() { this.Text = "VW Simplify – Interactive"; this.Size = new Size(380, 445); this.FormBorderStyle = FormBorderStyle.FixedDialog; this.MaximizeBox = false; this.StartPosition = FormStartPosition.CenterScreen; int y = 15; // Percentage lblPercent = new Label() { Left = 15, Top = y, Width = 330, Text = "Target Ratio: 15%" }; tbPercent = new TrackBar() { Left = 15, Top = y + 20, Width = 330, Minimum = 1, Maximum = 100, Value = 15, TickFrequency = 5 }; tbPercent.ValueChanged += (s, e) => { _percent = tbPercent.Value; lblPercent.Text = "Target Ratio: " + _percent + "%"; UpdatePreview(); }; y += 65; // Vertex Counter Label lblVertices = new Label() { Left = 15, Top = y, Width = 330, Text = "Vertices: Original: - | Current: - (-%)", ForeColor = Color.DarkBlue }; y += 25; // Flatness chkFlat = new CheckBox() { Left = 15, Top = y, Text = "Use Flatness weight", Checked = true, Width = 200 }; chkFlat.CheckedChanged += (s, e) => { _useFlat = chkFlat.Checked; tbFlat.Enabled = _useFlat; UpdatePreview(); }; y += 25; lblFlat = new Label() { Left = 30, Top = y, Width = 300, Text = "Flatness strength: 1.5" }; tbFlat = new TrackBar() { Left = 30, Top = y + 20, Width = 300, Minimum = 10, Maximum = 40, Value = 15, // 1.0 – 4.0 TickFrequency = 5 }; tbFlat.ValueChanged += (s, e) => { _flatStrength = tbFlat.Value / 10.0; lblFlat.Text = "Flatness strength: " + _flatStrength.ToString("0.0"); UpdatePreview(); }; y += 65; // Skewness chkSkew = new CheckBox() { Left = 15, Top = y, Text = "Use Skewness weight", Checked = false, Width = 200 }; chkSkew.CheckedChanged += (s, e) => { _useSkew = chkSkew.Checked; tbSkew.Enabled = _useSkew; UpdatePreview(); }; y += 25; lblSkew = new Label() { Left = 30, Top = y, Width = 300, Text = "Skewness strength: 1.0" }; tbSkew = new TrackBar() { Left = 30, Top = y + 20, Width = 300, Minimum = 10, Maximum = 30, Value = 10, Enabled = false }; tbSkew.ValueChanged += (s, e) => { _skewStrength = tbSkew.Value / 10.0; lblSkew.Text = "Skewness strength: " + _skewStrength.ToString("0.0"); UpdatePreview(); }; y += 65; // Convexity chkConv = new CheckBox() { Left = 15, Top = y, Text = "Use Convexity weight", Checked = true, Width = 200 }; chkConv.CheckedChanged += (s, e) => { _useConv = chkConv.Checked; tbConv.Enabled = _useConv; UpdatePreview(); }; y += 25; lblConv = new Label() { Left = 30, Top = y, Width = 300, Text = "Convexity strength: 2.5" }; tbConv = new TrackBar() { Left = 30, Top = y + 20, Width = 300, Minimum = 10, Maximum = 50, Value = 25, // 1.0 – 5.0 TickFrequency = 5 }; tbConv.ValueChanged += (s, e) => { _convStrength = tbConv.Value / 10.0; lblConv.Text = "Convexity strength: " + _convStrength.ToString("0.0"); UpdatePreview(); }; y += 70; // Buttons btnAccept = new Button() { Text = "Accept", Left = 80, Top = y, Width = 90 }; btnCancel = new Button() { Text = "Cancel", Left = 190, Top = y, Width = 90 }; btnAccept.Click += BtnAccept_Click; btnCancel.Click += BtnCancel_Click; this.Controls.AddRange(new Control[] { lblPercent, tbPercent, lblVertices, chkFlat, lblFlat, tbFlat, chkSkew, lblSkew, tbSkew, chkConv, lblConv, tbConv, btnAccept, btnCancel }); this.FormClosing += (s, e) => CleanupPreview(false); } private void UpdatePreview() { Document doc = AcApp.DocumentManager.MdiActiveDocument; if (doc == null) return; int originalCount = 0; int simplifiedCount = 0; using (DocumentLock dl = doc.LockDocument()) using (Transaction tr = doc.TransactionManager.StartTransaction()) { Polyline src = tr.GetObject(_srcId, OpenMode.ForRead) as Polyline; if (src == null) { tr.Commit(); return; } originalCount = src.NumberOfVertices; List<Point2d> simplified = Simplify(src, _percent, _useFlat, _useSkew, _useConv, _flatStrength, _skewStrength, _convStrength); if (simplified == null || simplified.Count < 2) { tr.Commit(); return; } simplifiedCount = simplified.Count; BlockTableRecord btr = (BlockTableRecord)tr.GetObject(doc.Database.CurrentSpaceId, OpenMode.ForWrite); // Erase old preview polyline if it exists if (!_previewId.IsNull && !_previewId.IsErased) { DBObject oldObj = tr.GetObject(_previewId, OpenMode.ForWrite, false); if (oldObj != null) { oldObj.Erase(); } _previewId = ObjectId.Null; } // Construct new polyline Polyline preview = new Polyline(); for (int i = 0; i < simplified.Count; i++) { preview.AddVertexAt(i, simplified[i], 0, 0, 0); } preview.Closed = src.Closed && simplified.Count >= 3; preview.ColorIndex = 6; // Magenta preview.ConstantWidth = 0; btr.AppendEntity(preview); tr.AddNewlyCreatedDBObject(preview, true); _previewId = preview.ObjectId; tr.Commit(); } // Update UI vertex stats if (originalCount > 0) { double reduction = 100.0 * (1.0 - ((double)simplifiedCount / originalCount)); lblVertices.Text = string.Format("Vertices: Original: {0} | Current: {1} ({2:0.0}% reduced)", originalCount, simplifiedCount, reduction); } AcApp.DocumentManager.MdiActiveDocument.Editor.Regen(); } private void BtnAccept_Click(object sender, EventArgs e) { Document doc = AcApp.DocumentManager.MdiActiveDocument; if (doc == null) return; using (DocumentLock dl = doc.LockDocument()) using (Transaction tr = doc.TransactionManager.StartTransaction()) { if (!_previewId.IsNull && !_previewId.IsErased) { Polyline preview = tr.GetObject(_previewId, OpenMode.ForWrite) as Polyline; if (preview != null) { // Ensure layer exists LayerTable lt = (LayerTable)tr.GetObject(doc.Database.LayerTableId, OpenMode.ForRead); ObjectId layerId; if (!lt.Has("Simplified Poly")) { lt.UpgradeOpen(); LayerTableRecord ltr = new LayerTableRecord(); ltr.Name = "Simplified Poly"; ltr.Color = Autodesk.AutoCAD.Colors.Color.FromColorIndex( Autodesk.AutoCAD.Colors.ColorMethod.ByAci, 3); // green layerId = lt.Add(ltr); tr.AddNewlyCreatedDBObject(ltr, true); } else layerId = lt["Simplified Poly"]; preview.LayerId = layerId; preview.Color = Autodesk.AutoCAD.Colors.Color.FromColorIndex( Autodesk.AutoCAD.Colors.ColorMethod.ByLayer, 256); // Add XData with parameters AddXData(preview, tr, doc.Database); _previewId = ObjectId.Null; // prevent cleanup from erasing it } } tr.Commit(); } this.Close(); } private void BtnCancel_Click(object sender, EventArgs e) { CleanupPreview(true); this.Close(); } private void CleanupPreview(bool erase) { if (_previewId.IsNull || _previewId.IsErased) return; Document doc = AcApp.DocumentManager.MdiActiveDocument; if (doc == null) return; using (DocumentLock dl = doc.LockDocument()) using (Transaction tr = doc.TransactionManager.StartTransaction()) { if (erase) { DBObject obj = tr.GetObject(_previewId, OpenMode.ForWrite, false); if (obj != null) obj.Erase(); } tr.Commit(); } _previewId = ObjectId.Null; } private void AddXData(Polyline pl, Transaction tr, Database db) { RegAppTable rat = (RegAppTable)tr.GetObject(db.RegAppTableId, OpenMode.ForRead); if (!rat.Has("VW_SIMPLIFY")) { rat.UpgradeOpen(); RegAppTableRecord reg = new RegAppTableRecord(); reg.Name = "VW_SIMPLIFY"; rat.Add(reg); tr.AddNewlyCreatedDBObject(reg, true); } ResultBuffer rb = new ResultBuffer( new TypedValue(1001, "VW_SIMPLIFY"), new TypedValue(1000, "Visvalingam-ZhouJones"), new TypedValue(1040, _percent), new TypedValue(1071, _useFlat ? 1 : 0), new TypedValue(1040, _flatStrength), new TypedValue(1071, _useSkew ? 1 : 0), new TypedValue(1040, _skewStrength), new TypedValue(1071, _useConv ? 1 : 0), new TypedValue(1040, _convStrength) ); pl.XData = rb; } //-------------------------------------------------------------------- // Simplification core with Zhou-Jones weights //-------------------------------------------------------------------- private List<Point2d> Simplify(Polyline src, double percent, bool useFlat, bool useSkew, bool useConv, double flatStr, double skewStr, double convStr) { int n = src.NumberOfVertices; if (n < 3) return null; List<Point2d> pts = new List<Point2d>(n); for (int i = 0; i < n; i++) pts.Add(src.GetPoint2dAt(i)); bool closed = src.Closed; if (closed && !pts[0].IsEqualTo(pts[pts.Count - 1], new Tolerance(1e-10, 1e-10))) pts.Add(pts[0]); int target = (int)Math.Max(2, Math.Round(n * percent / 100.0)); if (closed) target = Math.Max(target, 3); return VisvalingamZhouJones(pts, target, useFlat, useSkew, useConv, flatStr, skewStr, convStr); } private List<Point2d> VisvalingamZhouJones(List<Point2d> pts, int target, bool useFlat, bool useSkew, bool useConv, double flatStr, double skewStr, double convStr) { int n = pts.Count; if (n <= target) return new List<Point2d>(pts); Point2d[] points = pts.ToArray(); double[] areas = new double[n]; bool[] alive = new bool[n]; int[] prev = new int[n]; int[] next = new int[n]; for (int i = 0; i < n; i++) { alive[i] = true; prev[i] = i - 1; next[i] = i + 1; areas[i] = double.MaxValue; } prev[0] = -1; next[n - 1] = -1; var heap = new SortedSet<HeapItem>(); for (int i = 1; i < n - 1; i++) { double a = WeightedArea(points, i, prev, next, useFlat, useSkew, useConv, flatStr, skewStr, convStr); areas[i] = a; heap.Add(new HeapItem(a, i)); } double lastArea = 0.0; int live = n; while (heap.Count > 0 && live > target) { HeapItem item = heap.Min; heap.Remove(item); int idx = item.Index; if (!alive[idx] || Math.Abs(item.Area - areas[idx]) > 1e-12) continue; double a = Math.Max(item.Area, lastArea); lastArea = a; areas[idx] = a; alive[idx] = false; live--; int p0 = prev[idx]; int p2 = next[idx]; if (p0 >= 0) next[p0] = p2; if (p2 >= 0) prev[p2] = p0; if (p0 >= 0 && alive[p0] && prev[p0] >= 0) { double na = WeightedArea(points, p0, prev, next, useFlat, useSkew, useConv, flatStr, skewStr, convStr); if (na < lastArea) na = lastArea; areas[p0] = na; heap.Add(new HeapItem(na, p0)); } if (p2 >= 0 && alive[p2] && next[p2] >= 0) { double na = WeightedArea(points, p2, prev, next, useFlat, useSkew, useConv, flatStr, skewStr, convStr); if (na < lastArea) na = lastArea; areas[p2] = na; heap.Add(new HeapItem(na, p2)); } } List<Point2d> res = new List<Point2d>(); for (int i = 0; i < n; i++) if (alive[i]) res.Add(points[i]); return res; } private double WeightedArea(Point2d[] pts, int i, int[] prev, int[] next, bool useFlat, bool useSkew, bool useConv, double flatStr, double skewStr, double convStr) { Point2d a = pts[prev[i]]; Point2d b = pts[i]; Point2d c = pts[next[i]]; double ea = TriangleArea(a, b, c); if (ea < 1e-20) return 0.0; double wFlat = 1.0, wSkew = 1.0, wConv = 1.0; // Base length and height double baseLen = a.GetDistanceTo(c); if (baseLen < 1e-12) return ea; // Height double area2 = Math.Abs((b.X - a.X) * (c.Y - a.Y) - (b.Y - a.Y) * (c.X - a.X)); double height = area2 / baseLen; // ---- Flatness ---- if (useFlat) { double ratio = height / baseLen; wFlat = Math.Pow(Math.Max(ratio, 1e-6), flatStr); } // ---- Skewness (prefer isosceles) ---- if (useSkew) { double d1 = a.GetDistanceTo(b); double d2 = b.GetDistanceTo(c); double maxd = Math.Max(d1, d2); double mind = Math.Min(d1, d2); double skewRatio = (maxd > 1e-12) ? mind / maxd : 1.0; wSkew = Math.Pow(skewRatio, skewStr); } // ---- Convexity ---- if (useConv) { // Cross product sign to determine turn direction double cross = (b.X - a.X) * (c.Y - a.Y) - (b.Y - a.Y) * (c.X - a.X); if (cross > 0) wConv = convStr; // boost convex else wConv = 1.0; // concave stays normal } return ea * wFlat * wSkew * wConv; } private double TriangleArea(Point2d a, Point2d b, Point2d c) { return 0.5 * Math.Abs(a.X * (b.Y - c.Y) + b.X * (c.Y - a.Y) + c.X * (a.Y - b.Y)); } private class HeapItem : IComparable<HeapItem> { public double Area; public int Index; public HeapItem(double area, int index) { Area = area; Index = index; } public int CompareTo(HeapItem other) { int cmp = Area.CompareTo(other.Area); return cmp != 0 ? cmp : Index.CompareTo(other.Index); } } } } Bat file to compile for Acad 2017, From a powershell prompt issue: .\Build VWSimplifyInteractive @echo off if "%~1"=="" ( echo Error: No source file specified. echo Usage: build.bat SourceFileName exit /b 1 ) :: 1. Define Compiler and Directory Paths set CSC="C:\Windows\Microsoft.NET\Framework64\v4.0.30319\csc.exe" set NETFRAMEWORK=C:\Windows\Microsoft.NET\Framework64\v4.0.30319 set NETWPF=C:\Windows\Microsoft.NET\Framework64\v4.0.30319\WPF set ACAD=C:\Program Files\Autodesk\AutoCAD 2017 :: 2. Search Paths for /lib set LIBPATHS=/lib:"%NETFRAMEWORK%","%NETWPF%","%ACAD%" :: 3. Standard & Core .NET Assemblies set SYS_REFS=/r:System.dll /r:System.Core.dll /r:System.Data.dll /r:System.Drawing.dll /r:System.Xml.dll /r:System.Xml.Linq.dll :: 4. WPF, UI, & Windows Interop Assemblies set UI_REFS=/r:WindowsBase.dll /r:PresentationCore.dll /r:PresentationFramework.dll /r:System.Xaml.dll /r:System.Windows.Forms.dll :: 5. AutoCAD Assemblies set ACAD_REFS=/r:AcCoreMgd.dll /r:AcDbMgd.dll /r:AcMgd.dll :: 6. Optional Third-Party/Local DLLs in current folder set LOCAL_REFS= if exist "*.dll" ( set LOCAL_REFS=/lib:"%CD%" ) :: Execute Compilation %CSC% /target:library /platform:x64 /out:"%~1.dll" %LIBPATHS% %LOCAL_REFS% %SYS_REFS% %UI_REFS% %ACAD_REFS% "%~1.cs" if %ERRORLEVEL% equ 0 ( echo. echo Successfully built %~1.dll ) else ( echo. echo Compilation failed. ) VWSimplifyInteractive.cs Build.bat
    2 points
  3. Been playing quite a bit with Gilles Chanteau's kdtree lisp app published at theSwamp kd-tree (AutoLISP). So decided to turn it into a dll to use from autolisp. I am attaching the C# code below and a bat file to compile it for Autocad 2017. The dll will create the following function for autolisp: KDtreeLisp.dll Reference & Command SyntaxIn AutoLISP documentation standards, optional parameters are enclosed in square brackets [optional]. (KD-BUILD pointList [dimensions] [customHandle]) Builds a KD-Tree spatial index from a list of points. Arguments: pointList: LIST — List of 2D or 3D point lists ((x y z) ...). dimensions (optional): INT — 2 for 2D $(X,Y)$ or 3 for 3D $(X,Y,Z)$. Default is 2. customHandle (optional): STR — Custom string handle identifier. Returns: STR handle (e.g., "<KD-TREE-1>" or "<KD-TREE-SURVEY>"), or nil on failure. (KD-NEAREST handle targetPoint [count] [maxRadius]) Finds the nearest n points to a target point. Arguments: handle: STR — KD-Tree handle string. targetPoint: LIST — Target point (x y z). count (optional): INT — Number of nearest points to retrieve. Default is 1. maxRadius (optional): REAL or INT — Maximum search radius limit. Points farther than this distance are ignored. Returns:If count = 1 (or omitted): A single point (x y z). If count > 1: A list of points ((x1 y1 z1) (x2 y2 z2) ...). (KD-NEAREST-INFO handle targetPoint [count] [maxRadius]) Finds nearest points with detailed metadata. Arguments: handle: STR — KD-Tree handle string. targetPoint: LIST — Target point (x y z). count (optional): INT — Number of points to retrieve. Default is 1. maxRadius (optional): REAL or INT — Maximum search radius limit. Returns: A list of detailed entries (((x y z) index distance) ...). (KD-RANGE handle centerPoint radius) Finds all points inside a fixed search radius without a count limit. Arguments: handle: STR — KD-Tree handle string. centerPoint: LIST — Center search coordinate (x y z). radius: REAL or INT — Search radius. Returns: A list of all enclosed points ((x1 y1 z1) (x2 y2 z2) ...) sorted by distance, or nil if none are found. (KD-FREE [handle]) Frees tree memory. Arguments: handle (optional): STR — Tree handle to free. If omitted, clears all active trees. Returns: INT — Number of trees removed. Once you've compiled the C#, kdtreelisp.dll will be created and ready to use in Autocad. using System; using System.Collections.Generic; using Autodesk.AutoCAD.DatabaseServices; using Autodesk.AutoCAD.Geometry; using Autodesk.AutoCAD.Runtime; namespace KdTreeLisp { // ========================================== // 1. DATA STRUCTURES & TREE ENGINE // ========================================== public class KdItem { public Point3d Point { get; set; } public int Id { get; set; } public KdItem(Point3d pt, int id) { Point = pt; Id = id; } } public class KdNode { public Point3d Point { get; set; } public int Id { get; set; } public KdNode Left { get; set; } public KdNode Right { get; set; } public KdNode(Point3d point, int id) { Point = point; Id = id; } } public class NeighborResult : IComparable<NeighborResult> { public KdNode Node { get; set; } public double DistanceSq { get; set; } public NeighborResult(KdNode node, double distSq) { Node = node; DistanceSq = distSq; } public int CompareTo(NeighborResult other) { return other.DistanceSq.CompareTo(this.DistanceSq); } } public class KdTree { public KdNode Root { get; private set; } public int ActiveDimensions { get; private set; } public void Build(List<KdItem> items, int activeDimensions) { ActiveDimensions = Math.Max(1, Math.Min(3, activeDimensions)); Root = BuildRecursive(items, 0); } private KdNode BuildRecursive(List<KdItem> items, int depth) { if (items == null || items.Count == 0) return null; int axis = depth % ActiveDimensions; items.Sort(delegate(KdItem a, KdItem b) { return GetAxisValue(a.Point, axis).CompareTo(GetAxisValue(b.Point, axis)); }); int medianIndex = items.Count / 2; KdNode node = new KdNode(items[medianIndex].Point, items[medianIndex].Id); node.Left = BuildRecursive(items.GetRange(0, medianIndex), depth + 1); node.Right = BuildRecursive(items.GetRange(medianIndex + 1, items.Count - (medianIndex + 1)), depth + 1); return node; } public double CalculateDistanceSq(Point3d p1, Point3d p2) { double dx = p1.X - p2.X; double dy = p1.Y - p2.Y; if (ActiveDimensions == 2) { return dx * dx + dy * dy; } double dz = p1.Z - p2.Z; return dx * dx + dy * dy + dz * dz; } // K-Nearest Neighbor Search with Optional Maximum Radius Limit public List<NeighborResult> FindNearest(Point3d target, int count, double maxRadius = double.MaxValue) { List<NeighborResult> heap = new List<NeighborResult>(); if (Root == null || count <= 0) return heap; double maxDistSq = (maxRadius == double.MaxValue) ? double.MaxValue : maxRadius * maxRadius; SearchNearest(Root, target, count, maxDistSq, heap, 0); // Sort ascending by distance before returning heap.Sort(delegate(NeighborResult a, NeighborResult b) { return a.DistanceSq.CompareTo(b.DistanceSq); }); return heap; } private void SearchNearest(KdNode current, Point3d target, int count, double maxDistSq, List<NeighborResult> heap, int depth) { if (current == null) return; double distSq = CalculateDistanceSq(current.Point, target); // Accept point only if inside maximum distance threshold if (distSq <= maxDistSq) { if (heap.Count < count) { heap.Add(new NeighborResult(current, distSq)); heap.Sort(); } else if (distSq < heap[0].DistanceSq) { heap[0] = new NeighborResult(current, distSq); heap.Sort(); } } int axis = depth % ActiveDimensions; double diff = GetAxisValue(target, axis) - GetAxisValue(current.Point, axis); KdNode primary = diff < 0 ? current.Left : current.Right; KdNode secondary = diff < 0 ? current.Right : current.Left; SearchNearest(primary, target, count, maxDistSq, heap, depth + 1); // Pruning condition: check if secondary subtree could contain points closer than current worst candidate double currentSearchRadiusSq = (heap.Count < count) ? maxDistSq : Math.Min(heap[0].DistanceSq, maxDistSq); if (diff * diff < currentSearchRadiusSq) { SearchNearest(secondary, target, count, maxDistSq, heap, depth + 1); } } // Range Search: Retrieves ALL points within radius public List<NeighborResult> RangeSearch(Point3d center, double radius) { List<NeighborResult> results = new List<NeighborResult>(); if (Root == null || radius < 0) return results; double radiusSq = radius * radius; SearchRangeRecursive(Root, center, radiusSq, results, 0); results.Sort(delegate(NeighborResult a, NeighborResult b) { return a.DistanceSq.CompareTo(b.DistanceSq); }); return results; } private void SearchRangeRecursive(KdNode current, Point3d center, double radiusSq, List<NeighborResult> results, int depth) { if (current == null) return; double distSq = CalculateDistanceSq(current.Point, center); if (distSq <= radiusSq) { results.Add(new NeighborResult(current, distSq)); } int axis = depth % ActiveDimensions; double diff = GetAxisValue(center, axis) - GetAxisValue(current.Point, axis); if (diff < 0) { SearchRangeRecursive(current.Left, center, radiusSq, results, depth + 1); if (diff * diff <= radiusSq) { SearchRangeRecursive(current.Right, center, radiusSq, results, depth + 1); } } else { SearchRangeRecursive(current.Right, center, radiusSq, results, depth + 1); if (diff * diff <= radiusSq) { SearchRangeRecursive(current.Left, center, radiusSq, results, depth + 1); } } } private double GetAxisValue(Point3d pt, int axis) { switch (axis) { case 0: return pt.X; case 1: return pt.Y; default: return pt.Z; } } } // ========================================== // 2. AUTOLISP INTERFACE BRIDGE // ========================================== public class LispBridge { private static readonly Dictionary<string, KdTree> _trees = new Dictionary<string, KdTree>(); private static int _treeCounter = 1; // Signature: (KD-BUILD pointList [dimensions] [customHandle]) [LispFunction("KD-BUILD")] public static TypedValue BuildTree(ResultBuffer args) { if (args == null) return new TypedValue((int)LispDataType.Nil); TypedValue[] arr = args.AsArray(); List<KdItem> items = new List<KdItem>(); int idCounter = 0; int requestedDimensions = 2; string customHandle = null; foreach (TypedValue tv in arr) { if (tv.TypeCode == (int)LispDataType.Point3d) { items.Add(new KdItem((Point3d)tv.Value, idCounter++)); } else if (tv.TypeCode == (int)LispDataType.Point2d) { Point2d pt2 = (Point2d)tv.Value; items.Add(new KdItem(new Point3d(pt2.X, pt2.Y, 0.0), idCounter++)); } else if (tv.TypeCode == (int)LispDataType.Int16 || tv.TypeCode == (int)LispDataType.Int32) { requestedDimensions = Convert.ToInt32(tv.Value); } else if (tv.TypeCode == (int)LispDataType.Text) { customHandle = Convert.ToString(tv.Value); } } if (items.Count == 0) return new TypedValue((int)LispDataType.Nil); KdTree tree = new KdTree(); tree.Build(items, requestedDimensions); string handle = string.IsNullOrEmpty(customHandle) ? string.Format("<KD-TREE-{0}>", _treeCounter++) : string.Format("<KD-TREE-{0}>", customHandle.ToUpper()); _trees[handle] = tree; return new TypedValue((int)LispDataType.Text, handle); } // Signature: (KD-NEAREST handle targetPoint [count] [maxRadius]) [LispFunction("KD-NEAREST")] public static ResultBuffer FindNearest(ResultBuffer args) { if (args == null) return null; List<TypedValue> values = ExtractValues(args); if (values.Count < 2) return null; if (values[0].TypeCode != (int)LispDataType.Text) return null; string handle = Convert.ToString(values[0].Value); if (!_trees.ContainsKey(handle)) return null; KdTree tree = _trees[handle]; if (tree.Root == null) return null; Point3d target; if (values[1].TypeCode == (int)LispDataType.Point3d) { target = (Point3d)values[1].Value; } else if (values[1].TypeCode == (int)LispDataType.Point2d) { Point2d p2 = (Point2d)values[1].Value; target = new Point3d(p2.X, p2.Y, 0.0); } else { return null; } int count = 1; if (values.Count > 2 && (values[2].TypeCode == (int)LispDataType.Int16 || values[2].TypeCode == (int)LispDataType.Int32)) { count = Convert.ToInt32(values[2].Value); } double maxRadius = double.MaxValue; if (values.Count > 3) { TypedValue v = values[3]; if (v.TypeCode == (int)LispDataType.Double || v.TypeCode == (int)LispDataType.Int16 || v.TypeCode == (int)LispDataType.Int32) { maxRadius = Convert.ToDouble(v.Value); } } List<NeighborResult> results = tree.FindNearest(target, count, maxRadius); if (results.Count == 0) return null; ResultBuffer res = new ResultBuffer(); if (count == 1) { res.Add(new TypedValue((int)LispDataType.Point3d, results[0].Node.Point)); } else { res.Add(new TypedValue((int)LispDataType.ListBegin)); foreach (NeighborResult item in results) { res.Add(new TypedValue((int)LispDataType.Point3d, item.Node.Point)); } res.Add(new TypedValue((int)LispDataType.ListEnd)); } return res; } // Signature: (KD-NEAREST-INFO handle targetPoint [count] [maxRadius]) [LispFunction("KD-NEAREST-INFO")] public static ResultBuffer FindNearestInfo(ResultBuffer args) { if (args == null) return null; List<TypedValue> values = ExtractValues(args); if (values.Count < 2) return null; if (values[0].TypeCode != (int)LispDataType.Text) return null; string handle = Convert.ToString(values[0].Value); if (!_trees.ContainsKey(handle)) return null; KdTree tree = _trees[handle]; Point3d target; if (values[1].TypeCode == (int)LispDataType.Point3d) target = (Point3d)values[1].Value; else if (values[1].TypeCode == (int)LispDataType.Point2d) target = new Point3d(((Point2d)values[1].Value).X, ((Point2d)values[1].Value).Y, 0.0); else return null; int count = 1; if (values.Count > 2 && (values[2].TypeCode == (int)LispDataType.Int16 || values[2].TypeCode == (int)LispDataType.Int32)) count = Convert.ToInt32(values[2].Value); double maxRadius = double.MaxValue; if (values.Count > 3) { TypedValue v = values[3]; if (v.TypeCode == (int)LispDataType.Double || v.TypeCode == (int)LispDataType.Int16 || v.TypeCode == (int)LispDataType.Int32) maxRadius = Convert.ToDouble(v.Value); } List<NeighborResult> results = tree.FindNearest(target, count, maxRadius); if (results.Count == 0) return null; ResultBuffer res = new ResultBuffer(); res.Add(new TypedValue((int)LispDataType.ListBegin)); foreach (NeighborResult item in results) { res.Add(new TypedValue((int)LispDataType.ListBegin)); res.Add(new TypedValue((int)LispDataType.Point3d, item.Node.Point)); res.Add(new TypedValue((int)LispDataType.Int32, item.Node.Id)); res.Add(new TypedValue((int)LispDataType.Double, Math.Sqrt(item.DistanceSq))); res.Add(new TypedValue((int)LispDataType.ListEnd)); } res.Add(new TypedValue((int)LispDataType.ListEnd)); return res; } // Signature: (KD-RANGE handle centerPoint radius) [LispFunction("KD-RANGE")] public static ResultBuffer RangeSearch(ResultBuffer args) { if (args == null) return null; List<TypedValue> values = ExtractValues(args); if (values.Count < 3) return null; if (values[0].TypeCode != (int)LispDataType.Text) return null; string handle = Convert.ToString(values[0].Value); if (!_trees.ContainsKey(handle)) return null; KdTree tree = _trees[handle]; Point3d center; if (values[1].TypeCode == (int)LispDataType.Point3d) center = (Point3d)values[1].Value; else if (values[1].TypeCode == (int)LispDataType.Point2d) center = new Point3d(((Point2d)values[1].Value).X, ((Point2d)values[1].Value).Y, 0.0); else return null; double radius = 0.0; TypedValue rVal = values[2]; if (rVal.TypeCode == (int)LispDataType.Double || rVal.TypeCode == (int)LispDataType.Int16 || rVal.TypeCode == (int)LispDataType.Int32) { radius = Convert.ToDouble(rVal.Value); } else { return null; } List<NeighborResult> results = tree.RangeSearch(center, radius); if (results.Count == 0) return null; ResultBuffer res = new ResultBuffer(); res.Add(new TypedValue((int)LispDataType.ListBegin)); foreach (NeighborResult item in results) { res.Add(new TypedValue((int)LispDataType.Point3d, item.Node.Point)); } res.Add(new TypedValue((int)LispDataType.ListEnd)); return res; } // Signature: (KD-FREE [handle]) [LispFunction("KD-FREE")] public static TypedValue FreeTree(ResultBuffer args) { if (args == null) { int count = _trees.Count; _trees.Clear(); return new TypedValue((int)LispDataType.Int32, count); } List<TypedValue> values = ExtractValues(args); if (values.Count == 0 || values[0].TypeCode != (int)LispDataType.Text) { int count = _trees.Count; _trees.Clear(); return new TypedValue((int)LispDataType.Int32, count); } string handle = Convert.ToString(values[0].Value); bool removed = _trees.Remove(handle); return new TypedValue((int)LispDataType.Int32, removed ? 1 : 0); } private static List<TypedValue> ExtractValues(ResultBuffer resbuf) { List<TypedValue> list = new List<TypedValue>(); foreach (TypedValue tv in resbuf.AsArray()) { if (tv.TypeCode != (int)LispDataType.ListBegin && tv.TypeCode != (int)LispDataType.ListEnd) { list.Add(tv); } } return list; } } } ymg KDtreeLisp.cs Build.bat
    2 points
  4. all you would need to do is edit the bat file to point at the target platform. AI says you can jut create a project file next to the .cs, then use “dotnet build -c Release” <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <!-- Use net48 for AutoCAD 2021-2024, or net8.0-windows for AutoCAD 2025+ --> <TargetFramework>net8.0-windows</TargetFramework> <ImplicitUsings>enable</ImplicitUsings> <Nullable>enable</Nullable> <Platforms>x64</Platforms> </PropertyGroup> <!-- Reference your AutoCAD libraries --> <ItemGroup> <Reference Include="AcCoreMgd"> <HintPath>C:\Program Files\Autodesk\AutoCAD 2017\AcCoreMgd.dll</HintPath> <Private>False</Private> <!-- Prevents copying AutoCAD DLLs to your output folder --> </Reference> <Reference Include="AcDbMgd"> <HintPath>C:\Program Files\Autodesk\AutoCAD 2017\AcDbMgd.dll</HintPath> <Private>False</Private> </Reference> <Reference Include="AcMgd"> <HintPath>C:\Program Files\Autodesk\AutoCAD 2017\AcMgd.dll</HintPath> <Private>False</Private> </Reference> </ItemGroup> </Project>
    2 points
  5. A google should have pointed you to the great Website by Lee-mac, Bounding Box.
    2 points
  6. I don't know if there was ever another LISP/Program to do this type of get length at least I never found one, my original just did what I needed, I have since made it more generally useful (I hope). As per the drawing I will attach, I just need to get the length of the center between the inner and outer of the perimeter of guards, etc. to determine the unrolled length. Normally the guards are 3D and I create the profiles with SOLPROF which creates an anonymous block (I used to change these with UNANON) or sometimes in the past I have used SOLVIEW and SOLDRAW, the same issue arises that you just can't select them and get the profile length. So originally that's what this LISP was created to do (I still have some of the older basic versions). I have upgraded it to it's current state and also still working on another version, but only small enhancements. For inside a block that is scaled, you will need to multiply the results by the scale factor, working through a viewport the viewport needs to be active, so I might tackle those issues as well as make a more detailed CSV. I also will try to make sure it works in non-AutoCAD like BricsCAD, CMS IntelliCAD, nanoCAD, etc. when I get time. I lightly tested in most situations, I have no idea how it acts on non-uniformly scaled blocks, though. It handles gaps and slight overlaps, I have some settings at the top, hopefully with enough instructions to modify on your own. Where I work (except for the machine shop which uses decimal inches) they use Architectural units, I did not double check this in Metric, so if someone would report back on that it would help. GetLenTest.dwg
    1 point
  7. Welcome You can try distributing plugins using the VedaCAD method, which supports LSP, FAS, VLX, ARX, and DLL format plugins. There's no need to configure paths or copy code anymore; on the user side, a 6-digit VCID = a certain plugin function, and it is directly available.
    1 point
  8. Not sure if this is considered elegant but sure takes advantage of the number of image tiles that can be spread onto a giant custom dialog to preview slide files. This is a screen capture of SMV (SMVslide) which is one of the commands included in my free Script Magician App:
    1 point
  9. Here is libreoffice code. Hopefully it is the correct one. Re display answers. The simplest is use Alert just add the "\n" in string for multi lines. Yes can do a dcl its made up of text paragraphs. And message boxes as last idea. (alert "This is line one\nline 2\nline 3") ;;;;;;;;;;;;;;;;;;;;; ; make text dcl from list ; By Alan H july 2026 (defun AHmakepara (lst / fo x dcl_id) (setq fo (open (setq fname (vl-filename-mktemp "" "" ".dcl")) "w")) (write-line "AHpara: dialog {" fo) (write-line (strcat " label = " (chr 34) "Current values" (chr 34) " ;") fo) (write-line " : column {" fo) (write-line " width =25;" fo) (write-line " : paragraph {" fo) (setq x 0) (repeat (length lst) (write-line " : text_part {" fo) (write-line (strcat "label = " (chr 34) (nth x lst) (chr 34) ";") fo) (setq x (1+ x)) (write-line " }" fo) ) (write-line " }" fo) (write-line "spacer_1 ;" fo) (write-line "ok_cancel ; }" fo) (write-line " }" fo) (close fo) (setq dcl_id (load_dialog fname)) (if (not (new_dialog "AHpara" dcl_id)) (exit) ) (action_tile "accept" "(setq ans 1)(done_dialog)") (action_tile "cancel" "(setq ans 2)(done_dialog)") (start_dialog) (unload_dialog dcl_id) (vl-file-delete fname) (princ ans) (princ) ) ; (if (not AHmakepara)(load "Multi para.lsp")) ; (setq lst (list "This is line 1 " "this is line 2" "line 3" "A big line 4 like this")) ; (AHmakepara lst) ;;;;;;;;;;;;;;;;;;;;;; ; this allows for a time so message closes. (defun MsgBox (title options message time / WshShell) (setq WshShell (vlax-create-object "WScript.Shell")) (vlax-invoke WshShell 'Run (strcat "mshta.exe vbscript:close(CreateObject(\"WScript.Shell\").Popup(\"" message "\"," (itoa time) ",\"" title "\"," (itoa options)"))" ) ) (vlax-release-object WshShell) ) (MsgBox "this is me" 0 "have a good day" 1) ; pretty sure can do multi line, using \n or \r ? libre2.lsp
    1 point
  10. @Danielm103 Interesting, so many ways to skin a cat.
    1 point
  11. Nice! I used Nanoflann for the python wrappers, Ge.Point2dTree, Ge.Point3dTree https://github.com/jlblancoc/nanoflann it builds the tree multi-threaded. Nanoflann can be made dynamic in that it can add or remove points, though I didn’t add that in to the python wrappers. I also created a wrapper for AutoLISP here https://github.com/CEXT-Dan/ads_geo Wrappers are limited though, in C++ you can create a payload I.e. { Point Data } Otherwise, you have to create a hashmap to link the point with the payload. A professional C# version might use an interface for X,Y,Z, so you can expand the tree to allow any class or structure that has the proper interface
    1 point
  12. I am kind of a Green Horn when it comes to compiling. I don't even have vstudio. So I still use the legacy csc compiler. On top of that i only have access to acad 2017, so I am not aware of what would be needed to compile it for more recent version of Autocad.
    1 point
  13. Yes outputting results as both may be the simplest way. Re make a dcl, I use say multi radio buttons.lsp as it only needs 3 lines of code to work, you comment out the vla-deletefile, so the dcl code remains, I then use the RLX convert dcl to lisp so paste the converted code into my programs, using the multi just saves typing to make the source dcl. Just another comment, I have a make a radio button dcl from a dwg. RLX was looking into doing similar. I have code also for Libreoffice Calc reading and writing plus more. Happy to post. Opening is not as straight forward as Excel. Where are the grand kids ? I am north of Sydney. Convert dcl 2 lisp rlx.lsp
    1 point
  14. There can be a lot more to it than that. "A closed boundary could not be determined" when creating a hatch in AutoCAD It actually says for one option- "Zoom out until all boundaries are visible. Then specify a new pick point", but I have actually had to zoom way in. "Valid hatch boundary not found." when adding Hatches in AutoCAD Products Also AutoCAD has an issue sometimes Select Object works, even though you should be able to use Pick points. This is about Boundary, but affects Hatches as well... Read the entire thread. Also, you can read this thread, though also boundary related. So basically the issue, besides the obvious gaps, elevations, et al, is summed up by @eldon
    1 point
  15. @SLW210 did a little bit of testing and works ok in Metric dwt. The only thing is the Architectural result. Limited Testing in Bricscad V25. made some shapes and inserted some blocks. A rectang 5000x4000 mm or decimal units. For metric don't need Architectural units. Curve length: 18000 Gaps: 0 Total: 18000 Architectural: 1500'-0" ?? For metric could do dwg is in mm but result is in metres to 3 decimals. You could use the Multi radio buttons.lsp to make choices. As its demand loaded you do not have to add it to your code. Re CSV your more than welcome to use the defuns in Alan Excel.lsp to write direct to Excel. Could demand load a lisp with just the defuns needed as don't need all that is in the lisp. Just a Ps a big file to screen copy maybe also post a file copy.
    1 point
  16. I moved your thread to the AutoCAD 3D Modelling & Rendering Forum. Please start threads in the most appropriate forum.
    1 point
×
×
  • Create New...