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Showing content with the highest reputation on 01/23/2025 in all areas

  1. @pondpepo9 I can't tell you if what you are looking for exists unless you can be more specific on what you want. Ideally, post a DWG with the Before and After and explain in more detail what the workflow should be. Then if someone has something they are willing to share, write, or alter - we can let you know. PLEASE NOTE: This is not a forum just to order up free programs. We prefer...
    2 points
  2. hello everyone, I am a civil 3d guy but just recently left my job (bad management) and got a telecommunications job. It's way faster pace than I would like also alot to check so high chance of errors. been there 3 weeks now and I feel slow. anyone work in telecommunications? if so what tips can you give ? kind of scared I will never get fast enough for this discipline and get the boot.
    1 point
  3. (defun c:lwlines-blks ( / mid car-sort online ss i blks ll ur plst p pp ppp sppp mp rtn k li li1 li2 ) (or (not (vl-catch-all-error-p (vl-catch-all-apply (function vlax-get-acad-object) nil))) (vl-load-com)) (defun mid ( p1 p2 ) (mapcar (function (lambda ( a b ) (/ (+ a b) 2.0))) p1 p2) ) (defun car-sort ( lst func / itm rtn ) (setq itm (car lst)) (foreach a (cdr lst) (if (apply func (list a itm)) (setq itm a rtn a) (setq...
    1 point
  4. I suppose that an algorithm could be designed to control and optimize the distribution of the circles, so that the misalignments are proportional throughout the perimeter. But this would be costly in terms of work and time.
    1 point
  5. Yes It is a good idea to optimize the space to allow for as many circles as possible. If Nikon does not mind modifying its original concept, the tessellation could be built from the first possible circle. However, it is still possible that a better fit in one area produces a mismatch in another.
    1 point
  6. For waffle slabs did something similar, you select pline shape and pick a control point then make an array in this case of 2 staggered rows of circles, Remove all circles touching or outside the shape so all done. Will see if can find time to provide some code.
    1 point
  7. I've thought better of it. I think the best way to filter the choice of triangles is by the angle relationship between their vertices. This way the problem of the difference in the number of vertices of each 3D polyline will be greatly minimized. That's why I've dared to modify your 'SX:M3DFACEF3DPL' function by adding a couple of new functions that serve to select the vertices of each '3DFACE' I...
    1 point
  8. 2012年的发的文章,时隔13年居然依旧是互联网上延曲线填充唯一的解决方案,谢谢!伟大无需多言。 现在已经是2025年了,应该不用我翻译成英文回帖子了 表达一下感谢
    1 point
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