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Showing content with the highest reputation on 08/06/2023 in all areas

  1. WOW!! This was so informative. The "non" before the point call is INCREDIBLE. It just WORKS. I didn't need to zoom in to individual blocks to make it accurate. It made it even more incredible that when I run my CALLUP code, it just flies and it's so satisfying to watch. I love your mind @mhupp. It used to take 40 seconds for 100 blocks to annotate, now I can watch it do it in real time and be amused for a few seconds.
    1 point
  2. Point doesn't drift per say it snaps to close entities depending on zoom level. When using points with command function either turn off snaps or put "_non" before the point call. (command "_.insert" blkname "_non" point 50 50 0.0) -Edit why the loops? Also you can get and set property values with one easy function. no need for sub functions. (setpropertyvalue blkobj "Distance1" rad) (setpropertyvalue blkobj "Angle1" (+ pi angrad)) (setpropertyvalue blkobj "ITEM_NO" (getpropertyvalue ent "ITEM_NO")) the help page only says entity name but i think they work with vla-objects as well. https://help.autodesk.com/view/ACD/2023/ENU/?guid=GUID-8F32FD8C-D81A-4DCA-B455-9D560CF17246 https://help.autodesk.com/view/ACD/2023/ENU/?guid=GUID-8E5913FC-09ED-4C70-AFB7-2431C062E899
    1 point
  3. working solution Screentogif save file as MP4.
    1 point
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