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Showing content with the highest reputation on 07/27/2019 in all areas

  1. I'm not sure I understand exactly, but it sounds like you're drawing at a scale? Not 1:1? If that's the case, this is the source of your problem. If you draw everything in model space at 1:1, you can then put your title block in the paper space layout and set the printed scale in your viewport. If you're not sure how layouts and viewports work, here's a Tutorial.
    1 point
  2. A simple more manual method play with elev, this will create your plines all with a Z on correct layer all lengths will be correct, Autocad should honor the z value so highest pline and color will sit on top of the others. Or a simple add Z should be easy to provide. eg pline1 @ Z 0 pline2 @z 1 pline3 @z 2 and so on. Perimeter: 293.7853 Location: X= 68 Y= 178 Z= 0 Perimeter: 223.7853 Location: X= 134 Y= 174 Z= 2.5 Perimeter: 163.7853 Location: X= 198 Y= 178 Z= 5
    1 point
  3. The link I posted to will do exactly what you want. You have to keep your routes as polylines though.
    1 point
  4. Are there any rules to which kind of structures can exist? Do you have a more complicated example?
    1 point
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