Finally, Quickscape Model Objects dialog is used to add play equipment, cars and vans and Quickscape Image Objects dialog is used to add people. This brings the scene to life and further adds to the sense of scale for the design.
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Getting your website online could cost you nothing. This tutorial explores the various options for free web hosting.
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Gaining the skill to navigate efficiently around a scene and around objects and parts of objects (sub-objects) efficiently and with ease is of paramount importance to good modelling. Most new users of MAX / VIZ need to get over this first hurdle before feeling comfortable in the 3D environment. Fear not, MAX / VIZ has a host of tools for the purpose. This tutorial descibes the most useful navigation techniques.
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This tutorial discusses the various ways you can make your modelling work more efficient.
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AutoCAD can be used to create a simple "walk through" of any 3D model. This tutorial shows you how.
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This video tutorial takes you on a guided tour of the AutoCAD 2010 user interface. This is the best place to start for beginners. Running time: 3min 56sec
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A ramp surface created in a previous tutorial is rotated down to meet the bottom steps and the geometry edited to fit the steps. A car park is also formed using splines snapped to existing geometry.
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Just about everything in the Brycean world can be animated, including materials. This tutorial shows you how to simulate ripples on the surface of a standard Bryce water material by modifying the offset and rotation of the texture component of the material.
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This tutorial explains how to turn ground shadows on and how they help in defining the relationship between 3D objects and the ground plane. Running time: 1min 55sec
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This tutorial shows you the many ways AutoCAD objects can be selected. Covers the building of selection sets with implied windowing, fences etc.
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This tutorial considers the various options for creating shadows when rendering 3D models.